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Add graphics with renderer

A renderer allows you to change the style of all graphics in a graphics overlay by referencing a single symbol style. A renderer will only affect graphics that do not specify their own symbol style.

Image of add graphics with renderer

Use case

A renderer allows you to change the style of all graphics in an overlay by only changing one copy of the symbol. For example, a user may wish to display a number of graphics on a map of parkland which represent trees, all sharing a common symbol.

How to use the sample

Pan and zoom on the map to view graphics for points, lines, and polygons (including polygons with curve segments) which are stylized using renderers.

How it works

  1. Create a GraphicsOverlay and add it to the MapView.
  2. Create a Graphic, specifying only a Geometry.
  3. Create a single Symbol such as a SimpleMarkerSymbol.
  4. Create a renderer with the Symbol such as new SimpleRenderer(symbol).
  5. Set the renderer on the GraphicsOverlay with graphicsOverlay.Renderer(renderer).

Relevant API

  • CubicBezierSegment
  • EllipticArcSegment
  • Geometry
  • Graphic
  • GraphicsOverlay
  • Part
  • PolygonBuilder
  • PolylineBuilder
  • SimpleFillSymbol
  • SimpleLineSymbol
  • SimpleMarkerSymbol
  • SimpleRenderer

Additional information

To set unique symbols across a number of graphics (e.g. showing graphics of individual landmarks) see "Add graphics with symbols" sample.

Tags

arc, bezier, curve, display, graphics, marker, overlay, renderer, segment, symbol, true curve