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Shader abilities #3817

Answered by romainguy
jwwalker asked this question in Q&A
Apr 16, 2021 · 1 comments · 4 replies
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You can do anything GLSL support but we don't support writing to gl_* variables. Meaning that we may break your code in the future since we make no guarantees (esp as we will eventually move away from GL and focus on Vulkan and Metal). The use of discard is fully supported though.

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