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Monitor.GetPixels() producing bad data on 1680x1050 display #44

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Paulgz opened this issue Sep 24, 2020 · 0 comments
Open

Monitor.GetPixels() producing bad data on 1680x1050 display #44

Paulgz opened this issue Sep 24, 2020 · 0 comments

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@Paulgz
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Paulgz commented Sep 24, 2020

If I have my monitor display size set to 1680x1050, the GetPixels() function is returning corrupt data. You can see this happening on the GetPixels demo scene in unity.

On the same computer with the display set to 1920x1080, its works fine.

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