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Always possible I don't know what I'm doing, but I get an error when trying to load version 1.7 using Unity 2017.4.26f1.
When I create an empty new project, then do Assets->Import Package->CustomPackage, then choose the .package file from the download page, I get a missing .asmdef error.
Assembly has reference to non-existent assembly 'GUID:7547219be89abee4ba3cf7f48b516b7b' (Assets/uDesktopDuplication/Editor/uDD-Editor.asmdef)
If I do the same test using v1.6, I can import without any errors. And using the PrimaryMonitor prefab it runs without errors.
I'll use 1.6 for now, but thought it might be worth reporting.
The text was updated successfully, but these errors were encountered:
Always possible I don't know what I'm doing, but I get an error when trying to load version 1.7 using Unity 2017.4.26f1.
When I create an empty new project, then do Assets->Import Package->CustomPackage, then choose the .package file from the download page, I get a missing .asmdef error.
Assembly has reference to non-existent assembly 'GUID:7547219be89abee4ba3cf7f48b516b7b' (Assets/uDesktopDuplication/Editor/uDD-Editor.asmdef)
If I do the same test using v1.6, I can import without any errors. And using the PrimaryMonitor prefab it runs without errors.
I'll use 1.6 for now, but thought it might be worth reporting.
The text was updated successfully, but these errors were encountered: