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plugin.cpp
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plugin.cpp
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// [andrew 20130620] all hell breaks loose in Linux if these aren't included first
#include <QtCore/QDataStream>
#include <QtCore/QMetaType>
#include <QtGui/QTextEdit>
#include <QtGui/QComboBox>
#include <QtCore/QEvent>
#include "plugin.h"
#include <maya/MFnPlugin.h>
#include <maya/MGlobal.h>
#include <maya/MSceneMessage.h>
#include <maya/MDGMessage.h>
#include <maya/MUiMessage.h>
#include <maya/MQtUtil.h>
#include <maya/MCommandResult.h>
#include <maya/MFileIO.h>
#include <FabricSplice.h>
#include "FabricSpliceMayaNode.h"
#include "FabricSpliceMayaDeformer.h"
#include "FabricSpliceCommand.h"
#include "FabricSpliceEditorCmd.h"
#include "FabricSpliceMayaData.h"
#include "FabricSpliceToolContext.h"
#include "FabricSpliceRenderCallback.h"
#include "ProceedToNextSceneCommand.h"
#ifdef _MSC_VER
#define MAYA_EXPORT extern "C" __declspec(dllexport) MStatus _cdecl
#else
#define MAYA_EXPORT extern "C" MStatus
#endif
// FE Owned IDs 0x0011AE40 - 0x0011AF3F
const MTypeId gFirstValidNodeID(0x0011AE40);
// FabricSpliceMayaNode 0x0011AE41
// FabricSpliceMayaDeformer 0x0011AE42
// FabricSpliceInlineGeometry 0x0011AE43 /* no longer in use, but not available */
// FabricSpliceMayaDebugger 0x0011AE44 /* no longer in use, but not available */
// FabricSpliceMayaData 0x0011AE45
const MTypeId gLastValidNodeID(0x0011AE49);
MCallbackId gOnSceneNewCallbackId;
MCallbackId gOnSceneLoadCallbackId;
MCallbackId gOnSceneSaveCallbackId;
MCallbackId gOnMayaExitCallbackId;
MCallbackId gOnSceneImportCallbackId;
MCallbackId gOnSceneExportCallbackId;
MCallbackId gOnSceneReferenceCallbackId;
MCallbackId gOnSceneImportReferenceCallbackId;
MCallbackId gRenderCallback0;
MCallbackId gRenderCallback1;
MCallbackId gRenderCallback2;
MCallbackId gRenderCallback3;
MCallbackId gRenderCallback4;
MCallbackId gOnNodeAddedCallbackId;
MCallbackId gOnNodeRemovedCallbackId;
MCallbackId gBeforeSceneOpenCallbackId;
MString gLastLoadedScene;
MString mayaGetLastLoadedScene()
{
return gLastLoadedScene;
}
MString gModuleFolder;
void initModuleFolder(MFnPlugin &plugin){
MString pluginPath = plugin.loadPath();
MString lastFolder("plug-ins");
gModuleFolder = pluginPath.substring(0, pluginPath.length() - lastFolder.length() - 2);
}
MString getModuleFolder()
{
return gModuleFolder;
}
void onSceneSave(void *userData){
MStatus status = MS::kSuccess;
gLastLoadedScene = MFileIO::beforeSaveFilename(&status);
if(gLastLoadedScene.length() == 0) // this happens during copy & paste
return;
std::vector<FabricSpliceBaseInterface*> instances = FabricSpliceBaseInterface::getInstances();
for(int i = 0; i < instances.size(); ++i){
FabricSpliceBaseInterface *node = instances[i];
node->storePersistenceData(gLastLoadedScene, &status);
}
}
void onSceneNew(void *userData){
MGlobal::executeCommandOnIdle("unloadPlugin \"FabricSpliceManipulation.py\";");
MGlobal::executeCommandOnIdle("loadPlugin \"FabricSpliceManipulation.py\";");
FabricSpliceEditorWidget::postUpdateAll();
FabricSpliceRenderCallback::sDrawContext.invalidate();
FabricSplice::DestroyClient();
}
void onSceneLoad(void *userData){
onSceneNew(userData);
if(getenv("FABRIC_SPLICE_PROFILING") != NULL)
FabricSplice::Logging::enableTimers();
MStatus status = MS::kSuccess;
gLastLoadedScene = MFileIO::currentFile();
std::vector<FabricSpliceBaseInterface*> instances = FabricSpliceBaseInterface::getInstances();
// each node will only restore once, so it's safe for import too
FabricSplice::Logging::AutoTimer persistenceTimer("Maya::onSceneLoad");
for(int i = 0; i < instances.size(); ++i){
FabricSpliceBaseInterface *node = instances[i];
node->restoreFromPersistenceData(gLastLoadedScene, &status);
if( status != MS::kSuccess)
return;
}
FabricSpliceEditorWidget::postUpdateAll();
if(getenv("FABRIC_SPLICE_PROFILING") != NULL)
{
for(unsigned int i=0;i<FabricSplice::Logging::getNbTimers();i++)
{
std::string name = FabricSplice::Logging::getTimerName(i);
FabricSplice::Logging::logTimer(name.c_str());
FabricSplice::Logging::resetTimer(name.c_str());
}
}
}
bool gSceneIsDestroying = false;
void onMayaExiting(void *userData){
gSceneIsDestroying = true;
std::vector<FabricSpliceBaseInterface*> instances = FabricSpliceBaseInterface::getInstances();
for(int i = 0; i < instances.size(); ++i){
FabricSpliceBaseInterface *node = instances[i];
node->resetInternalData();
}
FabricSplice::DestroyClient(true);
}
bool isDestroyingScene()
{
return gSceneIsDestroying;
}
void mayaLogFunc(const MString & message)
{
MGlobal::displayInfo(MString("[Splice] ")+message);
}
void mayaLogFunc(const char * message, unsigned int length)
{
mayaLogFunc(MString(message));
}
bool gErrorEnabled = true;
void mayaErrorLogEnable(bool enable)
{
gErrorEnabled = enable;
}
bool gErrorOccured = false;
void mayaLogErrorFunc(const MString & message)
{
if(!gErrorEnabled)
return;
MGlobal::displayError(MString("[Splice] ")+message);
gErrorOccured = true;
}
void mayaLogErrorFunc(const char * message, unsigned int length)
{
mayaLogErrorFunc(MString(message));
}
void mayaClearError()
{
gErrorOccured = false;
}
MStatus mayaErrorOccured()
{
MStatus result = MS::kSuccess;
if(gErrorOccured)
result = MS::kFailure;
gErrorOccured = false;
return result;
}
void mayaKLReportFunc(const char * message, unsigned int length)
{
MGlobal::displayInfo(MString("[KL]: ")+MString(message));
}
void mayaCompilerErrorFunc(unsigned int row, unsigned int col, const char * file, const char * level, const char * desc)
{
MString line;
line.set(row);
MGlobal::displayInfo("[KL Compiler "+MString(level)+"]: line "+line+", op '"+MString(file)+"': "+MString(desc));
FabricSpliceEditorWidget::reportAllCompilerError(row, col, file, level, desc);
}
void mayaKLStatusFunc(const char * topic, unsigned int topicLength, const char * message, unsigned int messageLength)
{
MGlobal::displayInfo(MString("[KL Status]: ")+MString(message));
}
void mayaRefreshFunc()
{
MGlobal::executeCommandOnIdle("refresh");
}
#if defined(OSMac_)
__attribute__ ((visibility("default")))
#endif
MAYA_EXPORT initializePlugin(MObject obj)
{
MFnPlugin plugin(obj, getPluginName().asChar(), "1.0", "Any");
MStatus status;
status = plugin.registerContextCommand("FabricSpliceToolContext", FabricSpliceToolContextCmd::creator, "FabricSpliceToolCommand", FabricSpliceToolCmd::creator );
loadMenu();
gOnSceneSaveCallbackId = MSceneMessage::addCallback(MSceneMessage::kBeforeSave, onSceneSave);
gOnSceneLoadCallbackId = MSceneMessage::addCallback(MSceneMessage::kAfterOpen, onSceneLoad);
gBeforeSceneOpenCallbackId = MSceneMessage::addCallback(MSceneMessage::kBeforeOpen, onSceneNew);
gOnSceneNewCallbackId = MSceneMessage::addCallback(MSceneMessage::kBeforeNew, onSceneNew);
gOnMayaExitCallbackId = MSceneMessage::addCallback(MSceneMessage::kMayaExiting, onMayaExiting);
gOnSceneExportCallbackId = MSceneMessage::addCallback(MSceneMessage::kBeforeExport, onSceneSave);
gOnSceneImportCallbackId = MSceneMessage::addCallback(MSceneMessage::kAfterImport, onSceneLoad);
gOnSceneReferenceCallbackId = MSceneMessage::addCallback(MSceneMessage::kAfterReference, onSceneLoad);
gOnSceneImportReferenceCallbackId = MSceneMessage::addCallback(MSceneMessage::kAfterImportReference, onSceneLoad);
gRenderCallback0 = MUiMessage::add3dViewPostRenderMsgCallback("modelPanel0", FabricSpliceRenderCallback::draw);
gRenderCallback1 = MUiMessage::add3dViewPostRenderMsgCallback("modelPanel1", FabricSpliceRenderCallback::draw);
gRenderCallback2 = MUiMessage::add3dViewPostRenderMsgCallback("modelPanel2", FabricSpliceRenderCallback::draw);
gRenderCallback3 = MUiMessage::add3dViewPostRenderMsgCallback("modelPanel3", FabricSpliceRenderCallback::draw);
gRenderCallback4 = MUiMessage::add3dViewPostRenderMsgCallback("modelPanel4", FabricSpliceRenderCallback::draw);
gOnNodeAddedCallbackId = MDGMessage::addNodeAddedCallback(FabricSpliceBaseInterface::onNodeAdded);
gOnNodeRemovedCallbackId = MDGMessage::addNodeRemovedCallback(FabricSpliceBaseInterface::onNodeRemoved);
plugin.registerData(FabricSpliceMayaData::typeName, FabricSpliceMayaData::id, FabricSpliceMayaData::creator);
plugin.registerCommand("fabricSplice", FabricSpliceCommand::creator);//, FabricSpliceEditorCmd::newSyntax);
plugin.registerCommand("fabricSpliceEditor", FabricSpliceEditorCmd::creator, FabricSpliceEditorCmd::newSyntax);
plugin.registerCommand("fabricSpliceManipulation", FabricSpliceManipulationCmd::creator);
plugin.registerCommand("proceedToNextScene", ProceedToNextSceneCommand::creator);//, FabricSpliceEditorCmd::newSyntax);
plugin.registerNode("spliceMayaNode", FabricSpliceMayaNode::id, FabricSpliceMayaNode::creator, FabricSpliceMayaNode::initialize);
plugin.registerNode("spliceMayaDeformer", FabricSpliceMayaDeformer::id, FabricSpliceMayaDeformer::creator, FabricSpliceMayaDeformer::initialize, MPxNode::kDeformerNode);
MQtUtil::registerUIType("FabricSpliceEditor", FabricSpliceEditorWidget::creator, "fabricSpliceEditor");
initModuleFolder(plugin);
FabricSplice::Initialize();
FabricSplice::Logging::setLogFunc(mayaLogFunc);
FabricSplice::Logging::setLogErrorFunc(mayaLogErrorFunc);
FabricSplice::Logging::setKLReportFunc(mayaKLReportFunc);
FabricSplice::Logging::setKLStatusFunc(mayaKLStatusFunc);
FabricSplice::Logging::setCompilerErrorFunc(mayaCompilerErrorFunc);
// FabricSplice::SceneManagement::setManipulationFunc(FabricSpliceBaseInterface::manipulationCallback);
MGlobal::executePythonCommandOnIdle("import AEspliceMayaNodeTemplate", true);
return status;
}
#if defined(OSMac_)
__attribute__ ((visibility("default")))
#endif
MAYA_EXPORT uninitializePlugin(MObject obj)
{
MFnPlugin plugin(obj);
MStatus status;
unloadMenu();
plugin.deregisterCommand("fabricSplice");
plugin.deregisterCommand("FabricSpliceEditor");
plugin.deregisterCommand("proceedToNextScene");
plugin.deregisterNode(FabricSpliceMayaNode::id);
plugin.deregisterNode(FabricSpliceMayaDeformer::id);
MSceneMessage::removeCallback(gOnSceneSaveCallbackId);
MSceneMessage::removeCallback(gOnSceneLoadCallbackId);
MSceneMessage::removeCallback(gOnMayaExitCallbackId);
MSceneMessage::removeCallback(gOnSceneImportCallbackId);
MSceneMessage::removeCallback(gOnSceneExportCallbackId);
MSceneMessage::removeCallback(gOnSceneReferenceCallbackId);
MSceneMessage::removeCallback(gOnSceneImportReferenceCallbackId);
MUiMessage::removeCallback(gRenderCallback0);
MUiMessage::removeCallback(gRenderCallback1);
MUiMessage::removeCallback(gRenderCallback2);
MUiMessage::removeCallback(gRenderCallback3);
MUiMessage::removeCallback(gRenderCallback4);
MDGMessage::removeCallback(gOnNodeAddedCallbackId);
MDGMessage::removeCallback(gOnNodeRemovedCallbackId);
plugin.deregisterData(FabricSpliceMayaData::id);
MQtUtil::deregisterUIType("FabricSpliceEditor");
plugin.deregisterContextCommand("FabricSpliceToolContext", "FabricSpliceToolCommand");
FabricSplice::DestroyClient();
FabricSplice::Finalize();
return status;
}
MString getPluginName()
{
return "FabricSpliceMaya";
}
void loadMenu()
{
MString cmd = "source \"FabricSpliceMenu.mel\"; FabricSpliceLoadMenu(\"";
cmd += getPluginName();
cmd += "\");";
MStatus commandStatus = MGlobal::executeCommandOnIdle(cmd, false);
if (commandStatus != MStatus::kSuccess)
MGlobal::displayError("Failed to load FabricSpliceMenu.mel. Adjust your MAYA_SCRIPT_PATH!");
}
void unloadMenu()
{
MString cmd = "source \"FabricSpliceMenu.mel\"; FabricSpliceUnloadMenu();";
MStatus commandStatus = MGlobal::executeCommandOnIdle(cmd, false);
if (commandStatus != MStatus::kSuccess)
MGlobal::displayError("Failed to load FabricSpliceMenu.mel. Adjust your MAYA_SCRIPT_PATH!");
}