Un-habits #696
Replies: 10 comments 8 replies
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I came here to suggest the same idea! Some habits are okay to do once in a while, but you have to track them to make sure they don't get out of hand. Or you want to reduce their frequency until they're gone. Most of these "un-habits" can be turned into a positive habit, which are easier (and more rewarding!) to track. But when the frequency of the bad habit is too low, this doesn't really work anymore. Tracking positive habits should definitely be the recommended way as it is a lot more rewarding, but for some cases it doesn't make sense. Some examples: Easy to turn into positives Difficult to turn into positives Use alternative transportation: We don't need the car every day, and we try to use alternatives whenever possible. But it's stupid to mark every day "Didn't take the car", because A) we don't need it every day, and B) sometimes it's okay to take the car. The actual achievement is "Used alternative transportation", but you can't set a goal because that's different every month. We just want to track whenever we took the car, and try to keep that to a maximum of X times per month. |
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Numeric habits are already implemented in the current alpha. I think we'd then just need a setting to say that a habit is negative, and adapt the colors, and possibly add a default value. |
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This has already been wont-fixed: #351 (comment) |
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About inverse habits, it seems to me that a very easy way to implement it would be to make another category of habits where new days are checked positively by default, ie, an auto-check feature. Depending on how the code is written, another category is maybe not even needed and it could be a setting that could be changed at any time, since it only operates on new days. |
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I read the other discussion and I agree that when possible it would be better to change the unhabit into something positive. And this is easy for yes or kk questions. But what for quantifiable things? What if you can have a certain amount of something but not over some limit? It would be nice to have that possibility, like eating too many sweets. And having a weekly goal of less than 3 desserts for example. Also, I was thinking quantifiable habits could also use an upper bound for the goal. For example hours of exercise. For someone starting more is better, but too much is also bad. So it would be nice to make the goal something like between 4 and 8 hours a week, or something like that. |
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I'm new to the app, so it might be that my perspective changes over time, but here's my rationale for why I would like simple negative habits: I want a more conscious relationship to my bad habits, so instead of asking "Did you avoid the cake in the break room?" at the end of the day, hours after the bad choice was made, I want to be able to flag the habit as broken as close to making the bad choice as possible. I've done this with a pen and paper calendar once, and it was quite effective at breaking bad habits since the act of tracking the bad habit became a habit in itself. |
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Just want to have an option to check a habit by default and uncheck it if I failed because it's more convenient (less actions for successful scenario). |
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Hi! |
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Another app has options of |
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I would like to give my two cents here, as this is a discussion from a long time now. While I believe the app already implements negative numeric habits via the "at most" option, I think we could benefit from implementing them in yes/no habits. For a reference, I really like the notion behind this use case in ToDon't. I believe that for Loop, I would incline to say it's achievable through aesthetics:
I haven't worked with front-end, but at least it seems less complicated than I would normally assess. What do you guys think? |
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I'm wondering if there's appetite for un-habits, i.e. tracking dessert, vices or other things to avoid. Today the only way to track that is to note, on a daily basis, that you didn't do something all day where the converse is really what you want — the default is that you didn't do it unless you note as an event that you did.
It seems likely that un-habits would want the following attributes:
What do folks think?
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