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BreadthFirstSearch.cpp
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BreadthFirstSearch.cpp
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#include<bits/stdc++.h>
using namespace std;
vector<int> BreadthFirstSearch(int vertex,vector<int> adjacent[],int start_vertex,int destination){
queue<int> que;
//bfsPath will store the path
vector<int> bfsPath;
//this array will take care of duplicate traversing
bool visited[vertex];
vector<int>::iterator it;
que.push(start_vertex);
bfsPath.push_back(start_vertex);
visited[start_vertex]=true;
int flag=0;
while(!que.empty()){
int tem = que.front();
que.pop();
for(it = adjacent[tem].begin();it<adjacent[tem].end();it++){
if(!visited[*it]){
bfsPath.push_back(*it);
//if destination is found
if(*it==destination){
flag=1;
break;
}
visited[*it] = true;
que.push(*it);
}
}
if(flag==1){
break;
}
}
//if we will not find the destination
if(flag==0){
bfsPath.clear();
}
return bfsPath;
}
//this fn will print the path
void printTraversal(vector<int>bfsPath){
vector<int>::iterator it;
for(it = bfsPath.begin();it<bfsPath.end();it++){
cout<<*it<<endl;
}
}
int main() {
//number of vertex
int vertex = 4;
vector<int> adjacent[vertex];
adjacent[0].push_back(1);
adjacent[0].push_back(3);
adjacent[1].push_back(2);
adjacent[2].push_back(3);
//starting vertex
int start_vertex = 0;
//destination
int destination = 3;
vector<int> bfsPath = BreadthFirstSearch(vertex,adjacent,start_vertex,destination);
if(!bfsPath.empty()){
printTraversal(bfsPath);
}else{
cout<<"path not found";
}
return 0;
}