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square.c
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square.c
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/**
* tdpw - Two Dimensional Physics Workbench
* Copyright (C) Iain R. Learmonth 2012-2014.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "pnm.h"
#include "stdlib.h"
#include "shape.h"
#include "modulo.h"
/**
* Draw a rectangle within a picture.
*/
void rect( Pic p, int x0, int y0, int xm, int ym, int hue )
{
int x, y;
for ( y = y0; y < y0+ym; y++)
for (x = x0 ; x < x0+xm ; x++)
p.data[modulo(x, p.width)][modulo(y, p.height)] = hue;
}
/**
* Draw a square within a picture.
*/
void square( Pic p, int x0, int y0, int d, int hue )
{
rect( p, x0, y0, d, d, hue );
}
int squareCollisionDetect( Shape s1, Shape s2 )
{
if ( abs( s1.x - s2.x ) < s1.d
&& abs( s1.y - s2.y ) < s1.d )
{
return 1;
} else {
return 0;
}
}