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Day 12: Last Stone Weight.py
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Day 12: Last Stone Weight.py
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# Last Stone Weight
#
# We have a collection of stones, each stone has a positive integer weight.
#
# Each turn, we choose the two heaviest stones and smash them together.
# Suppose the stones have weights x and y with x <= y. The result of this smash is:
#
# If x == y, both stones are totally destroyed;
# If x != y, the stone of weight x is totally destroyed, and the stone of weight y has
# new weight y-x.
# At the end, there is at most 1 stone left. Return the weight of this stone
# (or 0 if there are no stones left.)
class Solution(object):
def lastStoneWeight(self, stones):
"""
:type stones: List[int]
:rtype: int
"""
# Check if the list is empty
if len(stones) == 0:
return 0
elif len(stones) == 1:
return stones[0]
else:
stones = sorted(stones)
smash_stone1, smash_stone2 = stones.pop(), stones.pop()
stones.append(smash_stone1 - smash_stone2)
return self.lastStoneWeight(stones)
if __name__ == "__main__":
stones = [2,7,4,1,8,1]
print(Solution().lastStoneWeight(stones))