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Implement/match LegoBuildingManager::FUN_10030630 #1164

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6 changes: 3 additions & 3 deletions LEGO1/lego/legoomni/include/legobuildingmanager.h
Original file line number Diff line number Diff line change
Expand Up @@ -29,8 +29,8 @@ struct LegoBuildingInfo {
MxS8 m_unk0x11; // 0x11
MxS8 m_initialUnk0x11; // 0x12 - initial value loaded to m_unk0x11
MxU8 m_flags; // 0x13
float m_unk0x014; // 0x14
const char* m_unk0x18; // 0x18
float m_unk0x14; // 0x14
const char* m_boundaryName; // 0x18
float m_x; // 0x1c
float m_y; // 0x20
float m_z; // 0x24
Expand Down Expand Up @@ -100,7 +100,7 @@ class LegoBuildingManager : public MxCore {
static MxU32 g_maxSound;

MxU8 m_nextVariant; // 0x08
MxU8 m_unk0x09; // 0x09
MxBool m_unk0x09; // 0x09
AnimEntry* m_entries[5]; // 0x0c
MxS8 m_numEntries; // 0x20
LegoCacheSound* m_sound; // 0x24
Expand Down
95 changes: 80 additions & 15 deletions LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
#include "legoworld.h"
#include "misc.h"
#include "misc/legostorage.h"
#include "mxdebug.h"
#include "mxmisc.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
Expand Down Expand Up @@ -251,7 +252,7 @@ void LegoBuildingManager::Init()
}

m_nextVariant = 0;
m_unk0x09 = 0;
m_unk0x09 = FALSE;
m_numEntries = 0;
m_sound = NULL;
m_unk0x28 = FALSE;
Expand All @@ -272,7 +273,7 @@ void LegoBuildingManager::LoadWorldInfo()
LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingInfoVariants[0]);
if (entity) {
entity->GetROI()->SetVisibility(TRUE);
m_unk0x09 = 0;
m_unk0x09 = FALSE;
}
}
else {
Expand All @@ -284,7 +285,7 @@ void LegoBuildingManager::LoadWorldInfo()
}
}

m_unk0x09 = 0;
m_unk0x09 = FALSE;
}

// FUNCTION: LEGO1 0x1002fa90
Expand All @@ -299,7 +300,7 @@ void LegoBuildingManager::CreateBuilding(MxS32 p_index, LegoWorld* p_world)
LegoROI* roi = entity->GetROI();
AdjustHeight(p_index);
MxMatrix mat = roi->GetLocal2World();
mat[3][1] = g_buildingInfo[p_index].m_unk0x014;
mat[3][1] = g_buildingInfo[p_index].m_unk0x14;
roi->UpdateTransformationRelativeToParent(mat);
VideoManager()->Get3DManager()->Moved(*roi);
}
Expand All @@ -314,7 +315,7 @@ void LegoBuildingManager::Reset()
g_buildingInfo[i].m_entity = NULL;
}

m_unk0x09 = 0;
m_unk0x09 = FALSE;

for (i = 0; i < m_numEntries; i++) {
delete m_entries[i];
Expand Down Expand Up @@ -402,13 +403,13 @@ void LegoBuildingManager::AdjustHeight(MxS32 p_index)
{
if (g_buildingInfo[p_index].m_unk0x11 > 0) {
float value = g_buildingInfoDownshift[p_index] - g_buildingInfo[p_index].m_unk0x11;
g_buildingInfo[p_index].m_unk0x014 =
g_buildingInfoInit[p_index].m_unk0x014 - value * g_buildingInfoDownshiftScale[p_index];
g_buildingInfo[p_index].m_unk0x14 =
g_buildingInfoInit[p_index].m_unk0x14 - value * g_buildingInfoDownshiftScale[p_index];
}
else if (g_buildingInfo[p_index].m_unk0x11 == 0) {
float value = g_buildingInfoDownshift[p_index] - g_buildingInfo[p_index].m_unk0x11;
g_buildingInfo[p_index].m_unk0x014 =
g_buildingInfoInit[p_index].m_unk0x014 - value * g_buildingInfoDownshiftScale[p_index];
g_buildingInfo[p_index].m_unk0x14 =
g_buildingInfoInit[p_index].m_unk0x14 - value * g_buildingInfoDownshiftScale[p_index];

if (g_buildingInfo[p_index].m_entity != NULL) {
LegoROI* roi = g_buildingInfo[p_index].m_entity->GetROI();
Expand All @@ -418,7 +419,7 @@ void LegoBuildingManager::AdjustHeight(MxS32 p_index)
}
}
else {
g_buildingInfo[p_index].m_unk0x014 = g_buildingInfoInit[p_index].m_unk0x014;
g_buildingInfo[p_index].m_unk0x14 = g_buildingInfoInit[p_index].m_unk0x14;
}
}

Expand Down Expand Up @@ -637,7 +638,7 @@ MxBool LegoBuildingManager::FUN_10030030(MxS32 p_index)
else {
AdjustHeight(p_index);
MxMatrix mat = roi->GetLocal2World();
mat[3][1] = g_buildingInfo[p_index].m_unk0x014;
mat[3][1] = g_buildingInfo[p_index].m_unk0x14;
roi->UpdateTransformationRelativeToParent(mat);
VideoManager()->Get3DManager()->Moved(*roi);
}
Expand Down Expand Up @@ -739,7 +740,7 @@ MxResult LegoBuildingManager::Tickle()
MxS32 index = info - g_buildingInfo;
AdjustHeight(index);
MxMatrix mat = entry->m_roi->GetLocal2World();
mat[3][1] = g_buildingInfo[index].m_unk0x014;
mat[3][1] = g_buildingInfo[index].m_unk0x14;
entry->m_roi->UpdateTransformationRelativeToParent(mat);
VideoManager()->Get3DManager()->Moved(*entry->m_roi);
}
Expand Down Expand Up @@ -778,23 +779,87 @@ void LegoBuildingManager::FUN_10030590()
if (g_buildingInfo[i].m_entity != NULL) {
LegoROI* roi = g_buildingInfo[i].m_entity->GetROI();
MxMatrix mat = roi->GetLocal2World();
mat[3][1] = g_buildingInfo[i].m_unk0x014;
mat[3][1] = g_buildingInfo[i].m_unk0x14;
roi->UpdateTransformationRelativeToParent(mat);
VideoManager()->Get3DManager()->Moved(*roi);
}
}
}

// STUB: LEGO1 0x10030630
// FUNCTION: LEGO1 0x10030630
// FUNCTION: BETA10 0x100648ab
MxResult LegoBuildingManager::FUN_10030630()
{
LegoWorld* world = CurrentWorld();

if (world == NULL) {
return FAILURE;
}

for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
if (g_buildingInfo[i].m_entity != NULL && g_buildingInfo[i].m_boundaryName != NULL) {
g_buildingInfo[i].m_boundary = world->FindPathBoundary(g_buildingInfo[i].m_boundaryName);

if (g_buildingInfo[i].m_boundary != NULL) {
Mx3DPointFloat position(g_buildingInfo[i].m_x, g_buildingInfo[i].m_y, g_buildingInfo[i].m_z);
LegoPathBoundary* boundary = g_buildingInfo[i].m_boundary;

for (MxS32 j = 0; j < boundary->GetNumEdges(); j++) {
Mx4DPointFloat* normal = boundary->GetEdgeNormal(j);

if (position.Dot(normal, &position) + (*normal)[3] < -0.001) {
MxTrace(
"Building %d shot location (%g, %g, %g) is not in boundary %s.\n",
i,
position[0],
position[1],
position[2],
boundary->GetName()
);
g_buildingInfo[i].m_boundary = NULL;
break;
}
}

if (g_buildingInfo[i].m_boundary != NULL) {
Mx4DPointFloat& unk0x14 = *g_buildingInfo[i].m_boundary->GetUnknown0x14();

if (position.Dot(&position, &unk0x14) + unk0x14[3] <= 0.001 &&
position.Dot(&position, &unk0x14) + unk0x14[3] >= -0.001) {
continue;
}

g_buildingInfo[i].m_y =
-((unk0x14[3] + unk0x14[0] * position[0] + unk0x14[2] * position[2]) / unk0x14[1]);

MxTrace(
"Building %d shot location (%g, %g, %g) is not on plane of boundary %s...adjusting to (%g, %g, "
"%g)\n",
i,
position[0],
position[1],
position[2],
g_buildingInfo[i].m_boundary->GetName(),
position[0],
g_buildingInfo[i].m_y,
position[2]
);
}
}
else {
MxTrace("Building %d is in boundary %s that does not exist.\n", i, g_buildingInfo[i].m_boundaryName);
}
}
}

m_unk0x09 = TRUE;
return SUCCESS;
}

// FUNCTION: LEGO1 0x10030790
LegoBuildingInfo* LegoBuildingManager::GetInfoArray(MxS32& p_length)
{
if (m_unk0x09 == 0) {
if (!m_unk0x09) {
FUN_10030630();
}

Expand Down
1 change: 1 addition & 0 deletions LEGO1/lego/sources/geom/legoweedge.h
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ class LegoWEEdge {

virtual LegoResult VTable0x04(); // vtable+0x04

// FUNCTION: BETA10 0x1001c980
LegoU8 GetNumEdges() { return m_numEdges; }

// FUNCTION: BETA10 0x1001cc30
Expand Down
1 change: 1 addition & 0 deletions LEGO1/lego/sources/geom/legowegedge.h
Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,7 @@ class LegoWEGEdge : public LegoWEEdge {
// FUNCTION: BETA10 0x1001ff80
Mx4DPointFloat* GetUnknown0x14() { return &m_unk0x14; }

// FUNCTION: BETA10 0x1001ca10
Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; }

// FUNCTION: BETA10 0x1001c9b0
Expand Down