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pal_scanline_driver_256x192.s
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pal_scanline_driver_256x192.s
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/*
* P8X Game System
* PAL RGB Scanline Driver 256x192
*
* Connections:
*
* VGA SCART
* RED 1 ... 15 RED
* GREEN 2 --- 11 GREEN
* BLUE 3 --- 7 BLUE
* HSYNC 13 --- 19 COMPOSITE OUT (F)
* - or -
* 20 COMPOSITE IN (TV)
* VCC --- 16 RGB SWITCH
* GND --- 5, 9, 13, 18
*
* Copyright (c) 2015-2017 Marco Maccaferri
* MIT Licensed
*/
.pasm
.compress off
.section .cog_pal_256x192_video_driver, "ax"
.equ vpin, $0FF // pin group mask
.equ vgrp, 2 // pin group
.equ hv_idle, $03030303 // h/v sync inactive
.equ res_x, 256 // |
.equ res_y, 192 // UI support
.org 0
// Upset video h/w and relatives.
movi ctra, #%0_00001_111 // PLL, VCO/1
mov frqa, frqx
mov vscl, #64 // 1/64
movd vcfg, #vgrp // pin group
movs vcfg, #vpin // pins
movi vcfg, #%0_01_1_00_000 // VGA, 4 colour mode
mov cnt, clk_freq
shr cnt, #10 // ~1ms
add cnt, cnt
waitcnt cnt, #0 // PLL needs to settle
mov dira, mask // drive outputs
// Setup complete, enter display loop.
vsync
mov ecnt, #6
_l1 mov vscl, vscleqlo // 6 equalizing pulses
waitvid sync, #0
mov vscl, vscleqhi
waitvid sync, idle
djnz ecnt, #_l1
mov ecnt, #5
_l2 mov vscl, vsclserr // 5 synchronization pulses
waitvid sync, #0
mov vscl, vsclsync
waitvid sync, idle
djnz ecnt, #_l2
mov ecnt, #5
_l3 mov vscl, vscleqlo // 5 equalizing pulses
waitvid sync, #0
mov vscl, vscleqhi
waitvid sync, idle
djnz ecnt, #_l3
// Vertical sync chain done, do visible area.
mov ecnt, #34+24
call #blank // top border
djnz ecnt, #$-1
mov lcnt, #0 // Reset scanline counter
wrlong lcnt, PAR
mov ecnt, #6
call #blank // top border
djnz ecnt, #$-1
mov scnt, #res_y
_loop // 240 active lines
mov sbuf_ptr, sbuf
rdlong pal +0, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +1, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +2, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +3, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +4, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +5, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +6, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +7, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +8, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +9, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +10, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +11, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +12, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +13, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +14, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +15, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +16, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +17, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +18, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +19, sbuf_ptr
mov vscl, vsclsync
waitvid sync, #0
add sbuf_ptr, #4
rdlong pal +20, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +21, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +22, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +23, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +24, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +25, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +26, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +27, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +28, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +29, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +30, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +31, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +32, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +33, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +34, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +35, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +36, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +37, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +38, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +39, sbuf_ptr
mov vscl, vsclbrst
waitvid sync, idle
mov outa, idle_sync // take over sync lines
andn vcfg, #%11 // disconnect from video h/w
add sbuf_ptr, #4
rdlong pal +40, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +41, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +42, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +43, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +44, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +45, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +46, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +47, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +48, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +49, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +50, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +51, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +52, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +53, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +54, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +55, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +56, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +57, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +58, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +59, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +60, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +61, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +62, sbuf_ptr
add sbuf_ptr, #4
rdlong pal +63, sbuf_ptr
add lcnt, #1
wrlong lcnt, PAR
movd _vid, #pal +0
mov vscl, vsclactv
mov ecnt, #res_x / 4
_vid waitvid 0-0, #%%3210
add _vid, inc_dst
djnz ecnt, #_vid
mov vscl, vsclfp
waitvid sync, idle
or vcfg, #%11 // drive sync lines
mov outa, #0 // stop interfering
djnz scnt, #_loop // repeat for all lines
mov ecnt, #24+24
call #blank // bottom border
djnz ecnt, #$-1
jmp #vsync // next frame
blank
mov vscl, vsclsync
waitvid sync, #0
mov vscl, vsclserr
waitvid sync, idle
mov vscl, vsclhalf
waitvid sync, idle
blank_ret ret
// driver parameters
sbuf long $7EC0
// initialised data and/or presets
sync long $03030301 // %%0 = -40 IRE, %%1 = 0 IRE, %%2 = even burst, %%3 = odd burst
idle long $55555555 // 16 pixels color 1
idle_sync long $03 << (vgrp * 8)
vsclhalf long (0 << 12) | 2270 // H/2
vsclsync long (0 << 12) | 333 // sync = 4.7us
vsclserr long (0 << 12) | (2270 - 333) // serration = H/2 - sync
vscleqlo long (0 << 12) | 166 // equalizing = 2.3us
vscleqhi long (0 << 12) | (2270 - 166) // H/2 - equalizing
vsclbrst long (0 << 12) | (744 - 333 + 565) // sync + blanking
vsclfp long (0 << 12) | (106 + 565) // front porch + overscan
vsclactv long (10 << 12) | (10 * 4) // 13 PLLA per pixel, 4 pixels per frame
clk_freq long 80000000
frqx long $E300500 // 4,433,618 Hz
mask long vpin << (vgrp * 8)
inc_dst long 1 << 9
// uninitialised data and/or temporaries
ecnt res 1 // element count
lcnt res 1 // line counter
scnt res 1 // scanlines
// colour buffer
sbuf_ptr res 1
pal // all locations from here are reserved for the scanline buffer
fit $1F0
/*
* TERMS OF USE: MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software
* is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/