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Shockwaves_in_ScreenSpace.md

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Shockwaves_in_ScreenSpace.md

Table of Contents

Overview

These are effects that render right under the UI.

Set Up

big thanks to Cyanilux, for creating the blit pluging
video demo

Use the URP_Asset
it's in *\ShockWave_URP\Assets\URP

this URP has already been set up to allow for 5 shockwaves

Image
link

shockwave_ss_v1.3.shadergraph

this is the shader that we will blit to the screen to make the screen effect.
this is used in the ShockWave_SS#.mat files.

note: multiple materials need to be used so that the shockwaves can have different values.

other scripts

ShockWaveSS_Manager.cs

this will manage our shockwave materials.
and pass in values to animate them.

CreateShockWave_OnClick.cs

on click this takes the point on the screen and passes it to the ShockWaveSS_Manager.cs,
thus producing the shockwave.

FAQs

i don't know what errors could happen with this. i'll fill this in later, if/when people have issues using this.