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Is there an answer or up to date example on handling actor failures? |
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I don't get the use of on_failure function
How to catch exception in an actor to signal for example is parent that the actor is dead or to log
a debug message???
in the case above if i call result.get() it throwns me an exception but if I want to call it asynchronously
the actor "die" without telling me and future messages are ignored (if i persist calling the throw_exc function it does't nothing)
am I missing something??
there's a method for example if I have a parent actor and a child actor to signal the parent that the child is died???
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