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ballgame_Noise - Copy (2).config
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ballgame_Noise - Copy (2).config
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terrain:
frequency:
low: 5E-05
high: 0.025
octaves:
low: 1
high: 3
lacunarity:
low: 0
high: 4
persistance:
low: 0
high: 0.5
mountain:
frequency:
low: 0.0005
high: 0.025
octaves:
low: 1
high: 3
lacunarity:
low: 0
high: 4
persistance:
low: 0
high: 1
cave:
frequency:
low: 0.002
high: 0.02
octaves:
low: 1
high: 4
lacunarity:
low: 0
high: 4
persistance:
low: 0
high: 1
pattern:
frequency:
low: 0.01
high: 0.04
octaves:
low: 1
high: 4
lacunarity:
low: 0
high: 4
persistance:
low: 0
high: 1
stripe:
frequency:
low: 1E-05
high: 0.1
octaves:
low: 1
high: 4
lacunarity:
low: 0
high: 4
persistance:
low: 0
high: 2
terrainTypes:
- Perlin
- Simplex
- SimplexValue
- Value
mountainTypes:
- Perlin
- Simplex
caveTypes:
- Perlin
- Simplex
- SimplexValue
- Value
patternTypes:
- Perlin
- Simplex
- SimplexValue
- Value
stripeTypes:
- Perlin
- Simplex
- SimplexValue
- Value
terrainScale:
low: 24
high: 48
beachHeight:
low: 4
high: 64
cloudEasing:
low: 32
high: 64
caveBreak:
low: 256
high: 768
patternBreak:
low: 128
high: 768
stripeBreak:
low: 64
high: 940
patternStripeBreak:
low: 0
high: 1024
cloudBreak:
low: 128
high: 940
islandBreak:
low: 64
high: 512
glass1:
low: 0
high: 128
glass2:
low: 0
high: 128
modScale:
low: 2
high: 128
stretch:
low: 0
high: 1000
squish:
low: 0
high: 10