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2.0.2

Fixed
  • Removes the usage of Objective-C modules when importing the Braze Swift SDK for improved compatibility with Objective-C++.
    • When importing BrazeKit or BrazeLocation, you must use the #import <Module/Module-Swift.h> syntax:
      • @import BrazeKit;#import <BrazeKit/BrazeKit-Swift.h>
      • @import BrazeLocation;#import <BrazeLocation/BrazeLocation-Swift.h>

2.0.1

Fixed
  • Fixes compatibility issues with newer versions of React Native introduced in 2.0.0.
  • Fixes an issue where callbacks were not being executed for some user attribute methods.

2.0.0

⚠ Breaking
  • The Braze React Native SDK npm package has moved from react-native-appboy-sdk to @braze/react-native-sdk.
  • Renames AppboyReactBridge and AppboyReactUtils to BrazeReactBridge and BrazeReactUtils, respectively.
  • Updates the native iOS bridge to use the new Swift SDK version 5.9.1.
  • During migration, update your project with the following changes in your iOS integration:
    • To initialize Braze, follow these integration steps to create a configuration object. Then, add this code to complete the setup:
      let braze = BrazePlugin.initBraze(configuration)
      
    • To continue using SDWebImage as a dependency, add this line to your project's /ios/Podfile:
      pod 'SDWebImage', :modular_headers => true
      
    • For sample code to help with the migration, reference our sample app and AppDelegate.m file.
    • If you are integrating this SDK with an application that uses only Objective-C, create an empty Swift file to ensure that all the relevant Swift runtime libraries are linked. Reference this file from our sample app.
  • The following methods for News Feed are now no-ops on iOS:
    • Braze.launchNewsFeed()
    • Braze.getCardCountForCategories()
    • Braze.getUnreadCardCountForCategories()
  • Updates the native Android bridge to Braze Android SDK 24.2.0.
Added
  • Adds the following APIs to more easily interface with the News Feed product. Thanks @swissmanu for your contribution!
    • Braze.getNewsFeedCards()
    • Braze.logNewsFeedCardClicked()
    • Braze.logNewsFeedCardImpression()

1.41.0

⚠ Breaking
  • Removed setFacebookData().
  • Removed setTwitterData().
Changed
  • Updated the native Android bridge to Braze Android SDK 23.3.0.
  • Exposes isControl field for ContentCard.
  • Removed kotlinVersion gradle template variable. To override the Kotlin version used, please use a Gradle dependency resolutionStrategy.

1.40.0

⚠ Breaking
Changed
  • Updated the React podspec dependency to React-Core.

1.39.0

⚠ Breaking
  • Renamed the kotlin_version gradle template variable to kotlinVersion.
  • Updated the native Android bridge to Braze Android SDK 23.2.0.
Fixed
  • Fixed an issue that caused a NativeEventEmitter warning message to appear.

1.38.1

Fixed
  • Fixed an issue introduced in 1.38.0 where setEmail did not work as expected on Android.

1.38.0

⚠ Breaking
  • Updated the native Android bridge to Braze Android SDK 23.0.1.
  • Updated the native iOS bridge to Braze iOS SDK 4.5.0.
  • The Braze React Native Android SDK now requires Kotlin directly for compilation. An example is included below:
      buildscript {
          ext.kotlin_version = '1.6.0'
    
          dependencies {
              classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
          }
      }
Added
  • Introduced Braze.Events.PUSH_NOTIFICATION_EVENT which can be used to listen for Braze Push Notification events on Android. See example below:
    Braze.addListener(Braze.Events.PUSH_NOTIFICATION_EVENT, function(data) {
      console.log(`Push Notification event of type ${data.push_event_type} seen.
        Title ${data.title}\n and deeplink ${data.deeplink}`);
      console.log(JSON.stringify(data, undefined, 2));
    });
  • Added Braze.requestPushPermission() to request a permissions prompt for push notifications.

1.37.0

⚠ Breaking
  • The Braze React Native SDK now exports its default object as an ES Module. If you currently import the SDK using require(), you will need to now import it as a standard ES Module (e.g. import Braze from "react-native-appboy-sdk").
Added
  • Introduced Braze.subscribeToInAppMessage() which publishes an event to the Javascript layer when an in-app message is triggered and allows you to choose whether or not to use the default Braze UI to display in-app messages.

1.36.0

⚠ Breaking
  • Updated the native Android bridge to Braze Android SDK 21.0.0.
  • Updated the native iOS bridge to Braze iOS SDK 4.4.4.
  • Removed setAvatarImageUrl().
  • Removed logContentCardsDisplayed. This method was not part of the recommended Content Cards integration and can be safely removed.

1.35.1

Fixed
  • Fixed an issue where setMetadata did not have a method implementation for Android.

1.35.0

⚠ Breaking

1.34.1

Fixed
  • Fixed an issue where getInitialUrl would not resolve when there is no initial URL.

1.34.0

⚠ Breaking
Fixed
  • Fixed an issue with Content Card types. Thanks @jtparret!
Changed
  • Improved logging around getInitialUrl.

1.33.1

Fixed
  • Fixed an issue introduced in 1.33.0 that caused a build error on iOS.

1.33.0

⚠ Breaking
Added
  • Added ReactAppboy.addToSubscriptionGroup() and ReactAppboy.removeFromSubscriptionGroup() to manage SMS/Email Subscription Groups.
  • Custom events and purchases now support nested properties. In addition to integers, floats, booleans, dates, or strings, a JSON object can be provided containing dictionaries of arrays or nested dictionaries. All properties combined can be up to 50 KB in total length.

1.32.0

⚠ Breaking

1.31.0

⚠ Breaking
Added
  • Added support for new SDK Authentication feature to the Javascript layer. See setSdkAuthenticationSignature on the Appboy interface, as well as the optional signature parameter on ReactAppboy.changeUser.

1.30.0

⚠ Breaking

1.29.1

⚠️ Known Issues
  • This release contains a known issue with the Content Cards default UI on iOS, where showing a "Classic" type card with an image causes a crash. If you are using the default Content Cards UI, do not upgrade to this version.
Fixed
  • Fixed issue introduced in 1.29.0 where calling ReactAppboy.changeUser would cause an error on Android.

1.29.0

⚠️ Known Issues
  • This release contains a known issue with the Content Cards default UI on iOS, where showing a "Classic" type card with an image causes a crash. If you are using the default Content Cards UI, do not upgrade to this version.
⚠ Breaking

1.28.0

⚠ Breaking
Added
  • Added support for ReactAppboy.setGoogleAdvertisingId() to set the Google Advertising ID and associated ad-tracking enabled field for Android devices. This is a no-op on iOS.
Fixed
  • Fixed an issue where calling getInstallTrackingId() while the SDK was disabled would cause a crash on iOS.

1.27.0

⚠ Breaking
Added
  • Added support for receiving iOS push action button deep links in ReactAppboy.getInitialURL(). If you are using ReactAppboy.getInitialURL() and implement iOS push action button categories, add the following code to the beginning of your userNotificationCenter:didReceiveNotificationResponse:withCompletionHandler::
    [[AppboyReactUtils sharedInstance] populateInitialUrlForCategories:response.notification.request.content.userInfo];
    

1.26.0

⚠ Breaking

1.25.0

⚠ Breaking

1.24.0

⚠ Breaking

1.23.0

⚠ Breaking
  • Updated the native iOS bridge to Braze iOS SDK 3.27.0. This release adds support for iOS 14 and requires XCode 12. Please read the Braze iOS SDK changelog for details.

1.22.0

Changed

1.21.0

⚠ Breaking
Added
  • Added support for working with in-app messages in the JavaScript layer. In-App Messages can be instantiated using the BrazeInAppMessage class. The resulting object can be passed into the analytics methods: logInAppMessageClicked, logInAppMessageImpression, and logInAppMessageButtonClicked (along with the button index). See the README for additional implementation details or the AppboyProject sample app for an integration example.
Changed
  • Improved Typescript definitions for setCustomUserAttribute and incrementCustomUserAttribute.
    • Thanks @janczizikow!
Fixed
  • Fixed incorrect TypeScript definition for ContentCard.
    • Thanks @Hannes-Sandahl-Mpya!

1.20.0

⚠ Breaking
Added
  • Added ReactAppboy.requestGeofences() to request a Braze Geofences update for a manually provided GPS coordinate. Automatic Braze Geofence requests must be disabled to properly use this method.

1.19.0

Breaking

1.18.0

Breaking
Fixed
  • Fixed an issue where ReactContext.getJSModule() could be called before the native module was initialized.
    • Thanks @tszajna0!
Changed

1.17.4

Fixed
  • Removed a support library reference in AppboyReactBridge.java that caused Androidx compatibility issues.

1.17.3

Fixed
  • Added SDWebImage and Headers pod directories to the AppboyReactBridge project's Header Search Paths. Thanks @tomauty and @mlazari for your contributions! See braze-inc#70 and braze-inc#69.
Changed

1.17.2

Important: This patch updates the Braze iOS SDK Dependency from 3.20.1 to 3.20.2, which contains important bugfixes. Integrators should upgrade to this patch version. Please see the Braze iOS SDK Changelog for more information.

Changed

1.17.1

Important: This release has known issues displaying HTML in-app messages. Do not upgrade to this version and upgrade to 1.17.2 and above instead. If you are using this version, you are strongly encouraged to upgrade to 1.17.2 or above if you make use of HTML in-app messages.

Changed

1.17.0

Important: This release has known issues displaying HTML in-app messages. Do not upgrade to this version and upgrade to 1.17.2 and above instead. If you are using this version, you are strongly encouraged to upgrade to 1.17.2 or above if you make use of HTML in-app messages.

Breaking
  • Updated the native iOS bridge to Braze iOS SDK 3.20.0.
  • Important: Braze iOS SDK 3.20.0 contains updated push token registration methods. We recommend upgrading to these methods as soon as possible to ensure a smooth transition as devices upgrade to iOS 13. In application:didRegisterForRemoteNotificationsWithDeviceToken:, replace
[[Appboy sharedInstance] registerPushToken:
                [NSString stringWithFormat:@"%@", deviceToken]];

with

[[Appboy sharedInstance] registerDeviceToken:deviceToken];
  • ReactAppboy.registerPushToken() was renamed to ReactAppboy.registerAndroidPushToken() and is now a no-op on iOS. On iOS, push tokens must now be registered through native methods.

1.16.0

Important This release has known issues displaying HTML in-app messages. Do not upgrade to this version and upgrade to 1.17.2 and above instead. If you are using this version, you are strongly encouraged to upgrade to 1.17.2 or above if you make use of HTML in-app messages.

Breaking
  • Updated the native iOS bridge to Braze iOS SDK 3.19.0.
  • Updated the native Android bridge to Braze Android SDK 3.7.0.
  • Note: This Braze React SDK release updates to Braze Android SDK and Braze iOS SDK dependencies which no longer enable automatic Braze location collection by default. Please consult their respective changelogs for information on how to continue to enable automatic Braze location collection, as well as further information on breaking changes.
  • Removes the Feedback feature.
    • submitFeedback() and launchFeedback() have been removed from the Appboy interface.
Added
  • Added the ability to more easily create custom UIs for Content Cards from within the React Native layer by providing access to card data and analytics methods in Javascript.
    • Added ReactAppboy.getContentCards for getting locally cached content cards data.
      • To request a Content Cards update, use ReactAppboy.requestContentCardsRefresh().
    • Added ReactAppboy.logContentCardsDisplayed for manually logging an impression for the content card feed.
    • Added ReactAppboy.logContentCardClicked for manually logging a click to Braze for a particular card.
    • Added ReactAppboy.logContentCardImpression for manually logging an impression to Braze for a particular card.
    • Added ReactAppboy.logContentCardDismissed for manually logging a dismissal to Braze for a particular card.
    • Added ReactAppboy.addListener for subscribing to ReactAppboy.Events.CONTENT_CARDS_UPDATED events.
      • After a successful update, use getContentCards to retrieve updated cards.
      • ReactAppboy.addListener(ReactAppboy.Events.CONTENT_CARDS_UPDATED, async function() {
          let cards = await ReactAppboy.getContentCards();
          console.log('Content Cards Updated.', cards);
        })
        
    • See braze-inc#58. Thanks @alexmbp!

1.15.0

Breaking
  • Updated the native iOS bridge to Braze iOS SDK 3.17.0.
  • Removed the NewsFeedLaunchOptions enum. Using these arguments with launchNewsFeed() had been a no-op since version 1.7.0.

1.14.0

Breaking
Fixed
  • Fixed an issue where logging custom events or purchases without event properties would cause crashes on Android, for example logCustomEvent("event").
Added
  • Added additional TypeScript definitions.

1.13.0

Breaking
  • Updated the native iOS bridge to Braze iOS SDK 3.15.0.
    • This release of the iOS SDK added support for SDWebImage version 5.0.
    • Note that upgrading to SDWebImage 5.0 also removed the FLAnimatedImage transitive dependency.

1.12.0

Breaking
Added
  • Added ReactAppboy.launchContentCards() for launching the content cards UI.

1.11.1

Added
  • Added Typescript definitions for the Appboy interface.
    • Thanks @ahanriat and @josin for your contributions! See braze-inc#57 and braze-inc#38.
    • Note that certain less-used parts of the API were excluded. Please file an issue if you would like specific method(s) added.

1.11.0

Breaking
  • Updated the native Android bridge to Braze Android SDK 3.2.0.
    • Added AppboyFirebaseMessagingService to directly use the Firebase messaging event com.google.firebase.MESSAGING_EVENT. This is now the recommended way to integrate Firebase push with Braze. The AppboyFcmReceiver should be removed from your AndroidManifest and replaced with the following:
      <service android:name="com.appboy.AppboyFirebaseMessagingService">
        <intent-filter>
          <action android:name="com.google.firebase.MESSAGING_EVENT" />
        </intent-filter>
      </service>
      
      • Also note that any c2dm related permissions should be removed from your manifest as Braze does not require any extra permissions for AppboyFirebaseMessagingService to work correctly.
  • Updated the native iOS bridge to Braze iOS SDK 3.14.0.
    • Dropped support for iOS 8.
Added
  • Added support for sending JavaScript Date() type custom event and purchase properties through the Appboy interface.

1.10.0

Breaking
Added
  • Added addAlias(aliasName, aliasLabel) to the Appboy interface to allow aliasing users.
    • Thanks @alexmbp!
Changed
  • Updated build.gradle to use project.ext config if available.

1.9.0

Breaking
  • Updated the native iOS bridge to Braze iOS SDK 3.11.0.
  • Updated the native Android bridge to Braze Android SDK 3.0.1.
  • Updated the Android wrapper to use api and implementation syntax in it's build.gradle instead of compile. As part of this work, the Android Gradle plugin version was updated to 3.2.1.
Added
  • Added setUserAttributionData() to the Appboy interface to allow setting the attribution data for the current user.
  • Added getInstallTrackingId() to the Appboy interface to allow getting the install tracking id. This method is equivalent to calling Appboy.getInstallTrackingId() on Android and returns the IDFV on iOS.
  • Added setLanguage() to the Appboy interface to allow setting a language for the current user.
  • Added hideCurrentInAppMessage() to the Appboy interface to allow hiding of the currently displayed in-app message.
Fixed
  • Fixed an issue where the Android wrapper would include an older version of React Native in test APK builds.
Changed
  • Updated our sample projects to use React Native 0.56.

1.8.1

Changed

1.8.0

Breaking
  • Updated the native Android bridge to Braze Android SDK 2.7.0.
    • Important: Note that in Braze Android SDK 2.7.0, AppboyGcmReceiver was renamed to AppboyFcmReceiver. This receiver is intended to be used for Firebase integrations. Please update the AppboyGcmReceiver declaration in your AndroidManifest.xml to reference AppboyFcmReceiver and remove the com.google.android.c2dm.intent.REGISTRATION intent filter action.
  • Updated the native iOS bridge to Braze iOS SDK 3.8.3.
Added
  • Added setLocationCustomAttribute() to the Appboy interface to allow setting of custom location attributes.

1.7.3

Added
  • Added requestLocationInitialization() to the Appboy interface. Calling this method is the equivalent of calling AppboyLocationService.requestInitialization() on the native Braze Android SDK. The method is a no-op on iOS.

1.7.2

Fixed
  • Fixed an issue introduced in 1.7.0 where calling launchNewsFeed() would cause crashes in the Android bridge.

1.7.1

Fixed
  • Updated the podspec to point to Braze iOS SDK version 3.5.1.

1.7.0

Breaking
Added
  • Added Other, Unknown, Not Applicable, and Prefer not to Say options for user gender.
  • Updated the AppboyProject sample app to use FCM instead of GCM.
  • Added toasts to provide feedback for user actions in the AppboyProject sample app.
  • Implemented requiresMainQueueSetup in AppboyReactBridge.m to prevent warnings in React Native 0.49+.
Changed
  • Passing launch options into launchNewsFeed() is now a no-op.

1.6.0

Breaking
Added
  • Added support for wiping all customer data created by the Braze SDK via Appboy.wipeData().
    • Note that on iOS, wipeData() will disable the SDK for the remainder of the app run. For more information, see our iOS SDK's documentation for disableSDK.
  • Added Appboy.disableSDK() to disable the Braze SDK immediately.
  • Added Appboy.enableSDK() to re-enable the SDK after a call to Appboy.disableSDK().
    • Note that on iOS, enableSDK() will not enable the SDK immediately. For more information, see our iOS SDK's documentation for requestEnableSDKOnNextAppRun.
Changed
  • Removed allowBackup from the plugin AndroidManifest.xml.

1.5.2

Fixed
  • Fixed a race condition between SDK flavor reporting and sharedInstance initialization on iOS.

1.5.1

Fixed
  • Fixed a bug that caused opted-in subscription states to not be reflected on the user profile.

1.5.0

Breaking
  • Updated the native iOS bridge to Braze iOS SDK 3.0.0 or later.
  • Updated the native Android bridge to Braze Android SDK 2.2.4.
  • Changed success callbacks on submitFeedback() on Android to always return true as submitFeedback() was changed to return void in the native SDK.

1.4.1

Added

1.4.0

Breaking
Added
  • Added ReactAppboy.registerPushToken() for registering push tokens with Braze.
  • Added the local react-native-appboy-sdk Podspec for integrating the React Native iOS bridge via Cocoapods.

1.3.0

Breaking
Added
  • Adds ReactAppboy.requestImmediateDataFlush() for requesting an immediate flush of any data waiting to be sent to Braze's servers.
  • Adds ReactAppboy.requestFeedRefresh() for requesting a refresh of the News Feed.
  • Added the ability to pass an optional dictionary of News Feed launch options to launchNewsFeed(). See NewsFeedLaunchOptions for supported keys.
    • For more information on currently supported NewsFeedLaunchOptions keys, see the card width and card margin properties on ABKFeedViewController.
    • See braze-inc#10. Thanks @mihalychk!

1.2.0

Breaking
  • Updates the native iOS bridge to be compatible with React Native v0.40.0.
Changed
  • Updates the AppboyProject sample project to React Native v0.41.1.

1.1.0

Breaking
  • Update Required — Fixes a bug in the iOS bridge where custom attribute dates were converted incorrectly, causing incorrect date data to be sent to Braze. As a result of the fix, setDateCustomUserAttribute() in the iOS React bridge may now only be called with a double.
    • Note: The default Javascript Braze interface has not changed, so for most integrations this just requires updating the SDK, unless you were manually calling our iOS bridge outside of our recommended integration.
    • See braze-inc#7

1.0.0

Breaking
  • Update Required — Updates iOS push handling in the AppboyProject sample project to be compatible with iOS 10. For more information, refer to the CHANGELOG for Braze iOS SDK v2.24.0.
Added
  • Adds callbacks to the native bindings to provide function call results to React Native.
  • Exposes ReactAppboy.getCardCountForCategories() and ReactAppboy.getUnreadCardCountForCategories() for retrieving News Feed card counts.
  • Adds ReactAppboy.getInitialURL() for handling deep links when an iOS application is launched from the suspended state by clicking on a push notification with a deep link. See componentDidMount() in AppboyProject.js for a sample implementation.
  • Exposes ReactAppboy.setTwitterData() and ReactAppboy.setFacebookData() for Twitter and Facebook integration.
Changed
Removed
  • Removes AppboyBroadcastReceiver.java from the AppboyProject sample project, as Braze Android SDK v1.15.0 removes the need for a custom AppboyBroadcastReceiver for Braze push notifications.

0.3.0

Changed
  • Renames Android module to conform to rnpm standard.

0.2.0

Changed
  • Refactors Android module to have the source directly under the android folder.

0.1.0

  • Initial release. Targets Braze Android SDK version 1.12.0 and Braze iOS SDK Version 1.18.4.