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A collection of patches and tweaks regarding animals

-= 1.1 - "Charles Darwin Edition" =-

Focused on animal mechanics

  • Cassowaries, Emus, Iguanas, Ostriches, Tortoises, and Turkey can now lay unfertilized eggs

  • Monkeys and domestic Cats had their body-size upped in order for them to be eligible for haul training (from 0.35 to 0.40 for monkeys and from 0.26 to 0.4 for cats)

  • Elephants can now eat trees and the female elephant will also drop tusks

  • Caribous, Deers, Elks, Gazelles, Ibexes, and Rhinos will now drop horns/antlers/tusks when butchered. They are considered quite valuable for reselling and can be used as makeshift melee weapon

  • Alpacas, Deers, and Ibexes can now be milked. Ibexes produce poor-quality wool now

  • Thrumbos can now be sheared (every 50 days) for their high-quality wool

-= 1.0 - "Konrad Lorenz Edition" =-

Focused on animal behavior

  • All bears, Alpacas, Ostrich, Rhinoceros, Cow, Elk, Caribou, Warg and Elephants can now be used as pack animals and will be used by other factions

  • Pets sets to follow master while doing fieldwork will now also consider DoctorRescue, ReleasePrisoner, Slaughter/Milk/Shear, Harvest/Cut, Strip/Bury/Haul Corpses and CleanClearSnow as fieldwork.

  • Chinchillas, Rhinoceros, Ostriches, Turkeys, Chickens, Pigs, Cows, Rat, WildBoars, Monkey, Wargs and all wolves are now herd animals.

  • Cats and big Cats are now trainable (up to advanced like dogs) but are harder to train than most other pets (wildness raised from 0.2 to 0.5 for the pet).

  • All Bears, Foxes and Big Cats have now a "maxPreyBodySize" attribute up to their relative own body size attribute.

  • All dogs are now set to be predator (but only for the smallest animals)

Thanks / Credits

A big Thank you to Oblitus : For fixing "pack animals" to be buyable.

All Horns/Antlers graphics were made by Coercion originally for the TropiCKAPP Rainforest mod

Also Mehni for pointing me to an error with the changes I made with cats behavior changes