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config.def.h
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config.def.h
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/* See LICENSE file for copyright and license details. */
/* appearance */
static unsigned int borderpx = 1; /* border pixel of windows */
static unsigned int snap = 32; /* snap pixel */
static const int swallowfloating = 0; /* 1 means swallow floating windows */
static const unsigned int gappih = 10; /* horiz inner gap between windows */
static const unsigned int gappiv = 10; /* vert inner gap between windows */
static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
static const unsigned int gappov = 10; /* vert outer gap between windows and screen edge */
static const int smartgaps = 0; /* 1 means no outer gap when there is only one window */
static int showbar = 1; /* 0 means no bar */
static int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10" };
static const char dmenufont[] = "monospace:size=10";
static char normbgcolor[] = "#222222";
static char normbordercolor[] = "#444444";
static char normfgcolor[] = "#bbbbbb";
static char selfgcolor[] = "#eeeeee";
static char selbordercolor[] = "#005577";
static char selbgcolor[] = "#005577";
static char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating isterminal noswallow monitor */
{ "Gimp", NULL, NULL, 0, 1, 0, 0, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, 0, -1, -1 },
{ "St", NULL, NULL, 0, 0, 1, 0, -1 },
{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 }, /* xev */
};
/* layout(s) */
static float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static int nmaster = 1; /* number of clients in master area */
static int resizehints = 1; /* 1 means respect size hints in tiled resizals */
#include "layouts.c"
#include "fibonacci.c"
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "[@]", spiral },
{ "[\]", dwindle },
{ "HHH", grid },
{ "###", gaplessgrid },
{ "|M|", centeredmaster },
{ ">M>", centeredfloatingmaster },
};
/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
{ KeyPress, MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ KeyPress, MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ KeyPress, MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ KeyPress, MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *termcmd[] = { "st", NULL };
static const char scratchpadname[] = "scratchpad";
static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL };
/*
* Xresources preferences to load at startup
*/
ResourcePref resources[] = {
{ "normbgcolor", STRING, &normbgcolor },
{ "normbordercolor", STRING, &normbordercolor },
{ "normfgcolor", STRING, &normfgcolor },
{ "selbgcolor", STRING, &selbgcolor },
{ "selbordercolor", STRING, &selbordercolor },
{ "selfgcolor", STRING, &selfgcolor },
{ "borderpx", INTEGER, &borderpx },
{ "snap", INTEGER, &snap },
{ "showbar", INTEGER, &showbar },
{ "topbar", INTEGER, &topbar },
{ "nmaster", INTEGER, &nmaster },
{ "resizehints", INTEGER, &resizehints },
{ "mfact", FLOAT, &mfact },
};
#include "movestack.c"
static Key keys[] = {
/* type modifier key function argument */
{ KeyPress, MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ KeyPress, MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ KeyPress, MODKEY, XK_grave, togglescratch, {.v = scratchpadcmd } },
{ KeyPress, MODKEY, XK_b, togglebar, {0} },
{ KeyPress, MODKEY, XK_j, focusstack, {.i = +1 } },
{ KeyPress, MODKEY, XK_k, focusstack, {.i = -1 } },
{ KeyPress, MODKEY, XK_i, incnmaster, {.i = +1 } },
{ KeyPress, MODKEY, XK_d, incnmaster, {.i = -1 } },
{ KeyPress, MODKEY, XK_h, setmfact, {.f = -0.05} },
{ KeyPress, MODKEY, XK_l, setmfact, {.f = +0.05} },
{ KeyPress, MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
{ KeyPress, MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
{ KeyPress, MODKEY|Mod4Mask, XK_h, incrgaps, {.i = +1 } },
{ KeyPress, MODKEY|Mod4Mask, XK_l, incrgaps, {.i = -1 } },
{ KeyPress, MODKEY|Mod4Mask|ShiftMask, XK_h, incrogaps, {.i = +1 } },
{ KeyPress, MODKEY|Mod4Mask|ShiftMask, XK_l, incrogaps, {.i = -1 } },
{ KeyPress, MODKEY|Mod4Mask|ControlMask, XK_h, incrigaps, {.i = +1 } },
{ KeyPress, MODKEY|Mod4Mask|ControlMask, XK_l, incrigaps, {.i = -1 } },
{ KeyPress, MODKEY|Mod4Mask, XK_0, togglegaps, {0} },
{ KeyPress, MODKEY|Mod4Mask|ShiftMask, XK_0, defaultgaps, {0} },
{ KeyPress, MODKEY, XK_y, incrihgaps, {.i = +1 } },
{ KeyPress, MODKEY, XK_o, incrihgaps, {.i = -1 } },
{ KeyPress, MODKEY|ControlMask, XK_y, incrivgaps, {.i = +1 } },
{ KeyPress, MODKEY|ControlMask, XK_o, incrivgaps, {.i = -1 } },
{ KeyPress, MODKEY|Mod4Mask, XK_y, incrohgaps, {.i = +1 } },
{ KeyPress, MODKEY|Mod4Mask, XK_o, incrohgaps, {.i = -1 } },
{ KeyPress, MODKEY|ShiftMask, XK_y, incrovgaps, {.i = +1 } },
{ KeyPress, MODKEY|ShiftMask, XK_o, incrovgaps, {.i = -1 } },
{ KeyPress, MODKEY, XK_Return, zoom, {0} },
{ KeyPress, MODKEY, XK_Tab, view, {0} },
{ KeyPress, MODKEY|ShiftMask, XK_c, killclient, {0} },
{ KeyPress, MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ KeyPress, MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ KeyPress, MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ KeyPress, MODKEY, XK_r, setlayout, P.v = &layouts[3]} },
{ KeyPress, MODKEY|ShiftMask, XK_r, setlayout, P.v = &layouts[4]} },
{ KeyPress MODKEY, XK_g, setlayout, {.v = &layouts[5]} },
{ KeyPress, MODKEY|ShiftMask, XK_g, setlayout, {.v = &layouts[6]} },
{ KeyPress, MODKEY, XK_u, setlayout, {.v = &layouts[7]} },
{ KeyPress, MODKEY|ShiftMask, XK_u, setlayout, {.v = &layouts[8]} },
{ KeyPress, MODKEY, XK_space, setlayout, {0} },
{ KeyPress, MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ KeyPress, MODKEY, XK_s, togglesticky, {0} },
{ KeyPress, MODKEY, XK_0, view, {.ui = ~0 } },
{ KeyPress, MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ KeyPress, MODKEY, XK_comma, focusmon, {.i = -1 } },
{ KeyPress, MODKEY, XK_period, focusmon, {.i = +1 } },
{ KeyPress, MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ KeyPress, MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ KeyPress, MODKEY|ShiftMask, XK_q, quit, {0} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};