-
Notifications
You must be signed in to change notification settings - Fork 121
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Random knife bug #242
Comments
That's the problem for me too. |
Same problem. Sometimes mp5 or mp7 (default skin) |
make sure to only use the released versions, not automatic builds from master branch, which is not tested and supported until it becomes a release of its own |
Thanks! I really made a mistake with the version. |
I have the same problem, version with automatic compilation of the I will be downloading the officially released version, would there be any forecast for the Random Knife version? |
I'm still testing it, but I believe the solution would be to remove the index weapons/addons/sourcemod/scripting/weapons/globals.sp Lines 38 to 40 in 787c6da
I'm testing it here and I'll get back to you as soon as possible. |
This change apparently worked, MP5-SD no longer comes when I choose Random Knife. But the bug of when choosing a random knife skin to change the knife still continues. |
great find! yes that would be the bug. random knife giving random knives on every skin change is the way it's supposed to work right now. need more thoughts about how it should work for better ux |
It's currently like this, if I select the random knife option in the knife menu, every time I go I change the knife, so far perfect. But if I go with the option to choose a skin for the knife that I'm currently using, whenever I choose a skin, the knife changes and stays in this infinite loop. I believe it should be like, knife that he is changed to the skin he chose, only when he dies and changes the knife that he can choose another skin for the new knife. Short video showing the bug, I believe that leaving it as I mentioned is perfect. |
So far I've just done a PR to fix Random Knives |
again, it's not a bug, it is how it is coded at the moment and it works as it is supposed to currently. i'll take a look at improving how it works later on |
I understand, I believe that from this method the player can choose skins that he doesn't have for certain knives. In any case, we are waiting, who knows, more opinions may appear on how they would like it to be. |
Another observation, I noticed that whenever the restart round/game the knife changes. I believe it's better to switch only if the player dies. |
I just updated the plugin from release 1.7.5 to build #53 and I saw a bug in the random knife feature.
As soon I select a random knife from the knives menu, I can set the knife's skin to random and all it does is again change my knife to random and if I spam it enough suddenly my knife would disappear and it will give me a MP5-SD.
I have attached a video to make it easier to understand.
https://drive.google.com/file/d/1DxDGlxCvlnX7lrwlpo5xDhLNOYWhHYe3/view?usp=sharing
sm version
metamod version
plugins list
exts list
The text was updated successfully, but these errors were encountered: