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Added rich text support to new game ore richness controls in line with changes in Factorio 1.1.24, pending native support in Bob's Ores mod
Reskinning of items, recipes, and technologies that were not previously captured by the various mod-toggle settings are now captured, and the scope of the reskinning is configurable under Artisanal Reskins: Library startup settings
Changes:
Revised brightness of the 1-light and 5-light module configurations
Code revisions to support changes in Artisanal Reskins: Library, now dependent on 1.1.3
Moved handling for transport belts, splitters, and underground belts into Artisanal Reskins: Library
Moved mod compatibility for Circuit Processing, Classic Beacon, Classic Mining Drill, Deadlock Crating, Deadlock Stacking Beltboxes & Loaders, Loader Redux, Mini Machines, Miniloader, Semi-Classic Mining Drill, and Vanilla Loaders into a new mod, Artisanal Reskins: Compatibility
Moved tintable circuit GUI sprites into Artisanal Reskins: Library
Created new settings "Bob's Electronics" and "Bob's Equipment", which control items and technologies added by the respective mods.
Created new setting "Bob's Revamp: Reactor color" to control the color of nuclear reactors; the setting "Bob's Revamp" now controls whether intermediates, recipes, and technologies are reskinned
Internal code revisions such that reskinning is trigger-based
Changed animation assignment for fluid-type electric furnaces to ease compatibility with Mini Machines Mod
Images are now losslessly compressed, instead of lossy; there is a modest increase in filesize
Bugfixes:
Fixed that tier labels for transport belts and related entities did not respect the setting "Belt tier labels"
Fixed that a variable in module setup was unintentionally globally accessible