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MinecraftBedrockService.sln
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MinecraftBedrockService.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30804.86
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MinecraftBedrockService", "MinecraftBedrockService\MinecraftBedrockService.csproj", "{7E354CA5-31AD-4BF4-BA33-A76979B3D234}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{4FDA0294-3189-4B56-B412-C2F27FD13C4A}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
publish.cmd = publish.cmd
README.md = README.md
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7E354CA5-31AD-4BF4-BA33-A76979B3D234}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7E354CA5-31AD-4BF4-BA33-A76979B3D234}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7E354CA5-31AD-4BF4-BA33-A76979B3D234}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7E354CA5-31AD-4BF4-BA33-A76979B3D234}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {412AB239-0A5D-41CA-8D5F-D7608694E715}
EndGlobalSection
EndGlobal