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It's still possible to create invalid shader declaration names such as "__".
Ideally this should be handled in code gen for GLSL variants as these are illegal.
The prevent can occur on the import side as well.
The text was updated successfully, but these errors were encountered:
It's still possible to create invalid shader declaration names such as "__".
Ideally this should be handled in code gen for GLSL variants as these are illegal.
The prevent can occur on the import side as well.
The text was updated successfully, but these errors were encountered: