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More of a curiosity, does fractional scaling (like 110% or 125%) work? Does the game support floating point numbers for its UI geometry and graphics?
For example, a 64x64 box or graphic:
Fractional scaling has its disadvantages. It's likely to cause subpixel rendering and potentially blurriness, depending on how we upscale the images.
ℹ️ Give this issue a 👍🏼 if you have a need for fractional scaling.
The text was updated successfully, but these errors were encountered:
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More of a curiosity, does fractional scaling (like 110% or 125%) work? Does the game support floating point numbers for its UI geometry and graphics?
For example, a 64x64 box or graphic:
Fractional scaling has its disadvantages. It's likely to cause subpixel rendering and potentially blurriness, depending on how we upscale the images.
ℹ️ Give this issue a 👍🏼 if you have a need for fractional scaling.
The text was updated successfully, but these errors were encountered: