Skip to content

Releases: lilxyzw/lilToon

lilToon 1.5.1

27 Dec 11:06
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.5.1.unitypackage
Unity Package Manager https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.5.1
VRChat Package Manager jp.lilxyzw.liltoon-1.5.1.zip

Changelog

Fixed

  • Avoid crashes in certain Unity versions
  • Support for material variants
  • Reduced the frequency of material migration

lilToon 1.5.0

10 Dec 08:24
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.5.0.unitypackage
Unity Package Manager https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.5.0
VRChat Package Manager jp.lilxyzw.liltoon-1.5.0.zip

Changelog

Added

  • Enabled to see property name with alt key
  • Mode that treats IDMask as bitmap and Dissolve support
  • LILTOON_DISABLE_OPTIMIZATION symbol that allows you to force disable optimization
  • Assets/lilToon/[Material] Run migration

Changed

  • Temporary files are no longer generated under the Temp folder

Fixed

  • Wrong label in transparent mode
  • MotionVector not being output correctly in URP
  • Avoid Unity removing too many UV channels
  • Problems when editing multiple materials
  • Baking color correction does not work correctly

Removed

  • Optimization by IPreprocessShaders

lilToon 1.4.1

04 Sep 13:43
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.4.1.unitypackage
Unity Package Manager https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.4.1
VRChat Package Manager jp.lilxyzw.liltoon-1.4.1.zip

Changelog

Fixed

  • Fix Lighting does not work properly when bones are missing
  • Some properties cannot be saved in presets
  • Duplicate TEXCOORD in custom shaders
  • Tessellation does not work properly when changing scale
  • Enable stencil in DepthOnly, DepthNormals and MotionVectors for URP

lilToon 1.4.0

12 May 08:28
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.4.0.unitypackage
Unity Package Manager https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.4.0
VRChat Package Manager jp.lilxyzw.liltoon-1.4.0.zip

Changelog

Added

  • Mask by vertex id
  • Dither
  • Alpha replacement for main color 2nd/3rd
  • Property search
  • UV settings to AudioLink mask
  • Rim light for distance fade

Fixed

  • Fixed lilToonMulti convert
  • Fixed editor error in lilToonLite
  • Fixed scan when animations and materials are sub-assets
  • Changed to detect VRCSDK3 using Version Defines
  • Fixed locking settings when using UPM
  • Fixed save directory for presets when imported with UPM
  • Fixed emission not working properly
  • Fixed UV not being clamped when texture is not set for main color 2nd/3rd
  • Fixed unable to get the correct version of SLZURP
  • Worked around an issue that conflicted with URP's variant reduction feature
  • Fixed possible shader error when setting alpha mask to replace mode
  • Fixed script error in Unity 2018
  • Fixed bounds becoming too large with Fix Lighting
  • Fixed _Color to be clamped in MToon conversion
  • Fixed incorrect depth output when Disable in VR is on

Changed

  • Moved csc.rsp to the same directory as asmdef

lilToon 1.3.7

17 Jan 07:54
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.3.7.unitypackage

Changelog

Added

  • Support for VRChat Package Manager
  • Blending Mode to rim light and emission
  • Support for SLZURP
  • Anti-aliasing shading property

Fixed

  • Fixed error in fakeshadow
  • Fixed AO in cutout fur
  • Fixed refraction blur strength depending on FOV
  • Fixed value after optimization
  • Fixed an error in Forward+ of URP 14.0.4

lilToon 1.3.6

10 Sep 11:09
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.3.6.unitypackage

Changelog

Fixed

  • Fixed shader property stringification bug
  • Fixed UV for reflection shader
  • Fixed missing localization

lilToon 1.3.5

06 Sep 12:16
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.3.5.unitypackage

Changelog

Added

  • LightMode override
  • Tiling & Offset and Blend Mode (Add / Subtract) for alpha mask
  • LUT for shadow color
  • Support for Forward+ (URP)
  • Added option to reflect light emission in lightbake
  • Lock for Shader Setting
  • Bug report generator (GameObject/lilToon/[Debug] Generate bug report)

Fixed

  • Fixed error in VRChat World SDK
  • Fixed Vertex Light Strength being ignored
  • Fixed custom shaders not being scanned during optimization
  • Fixed light layers in URP
  • Fixed UV calculation when resolution is changed with ScalableBufferManager.ResizeBuffers()

lilToon 1.3.4

29 Jul 20:02
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.3.4.unitypackage

Changelog

Added

  • Warning when using variants with GrabPass or geometry shader in project for cluster
  • ChilloutVR avatar build optimization

Fixed

  • Fixed an issue that could cause script errors
  • Fixed color value after optimization
  • Fixed ForwardAdd lighting
  • Fixed an issue where additional lights would not work after build on URP

lilToon 1.3.3

27 Jul 12:32
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.3.3.unitypackage

Changelog

Added

  • UV Mode for glitter mask

Fixed

  • Fixed that the main color 2nd and 3rd dissolve may not work properly after optimization
  • Fixed an issue where shaders might not work well after optimization under some conditions
  • Fixed ambient lighting in URP
  • Fixed an issue with mixed line feed codes on Mac
  • Fixed an error in lilToonMulti
  • Fixed shader rewriting at startup not working properly in OpenGL

lilToon 1.3.2

20 Jul 10:20
Compare
Choose a tag to compare

Download

Support Package
Built-in RP, LWRP, URP, HDRP lilToon_1.3.2.unitypackage

Changelog

Added

  • UV Mode for normal map 2nd
  • Cull Mode for main color 2nd / 3rd
  • Receive Shadow to outline highlight
  • Extended 2 pass transparent shader
  • Function to make variables constant in VRChat avatar builds
  • Dialog if old package is imported

Changed

  • Changed the sampler of the normal map 2nd to Repeat
  • Changed to move the calculation of point light, spot light and area light to the pixel shader in HDRP and also calculate the light direction
  • Adjusted GUI a little
  • Optimized build time
  • Formatted lilToonSetting.json
  • Changed to use ForwardAdd pass in 2 pass transparent shader
  • Unified file names for texture baking

Fixed

  • Fixed a error in gem shader's GUI
  • Fixed to use RGB channel in matcap 2nd mask
  • Fixed toolchips
  • Fixed the material not being fixed in Fix Lighting
  • Fixed dissolve sometimes being removed during shader optimization