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Releases: lilxyzw/lilToon

lilToon 1.1.3

23 Jul 15:26
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  • Fixed problem with Inspector not showing up when version check fails
  • Fixed [lilToon] Fix Lighting breaking when an object has a Cloth component or no bones

lilToon 1.1.2

20 Jul 10:23
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  • Added custom normal map for MatCap
  • Added customization of Rim Light by light direction
  • One-click lighting settings for meshes and materials
  • Outline width can now be set to any value
  • Alpha masks can now be applied to outline

lilToon 1.1.1

16 Jul 12:47
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  • Show warning when property alpha is 0
  • Support for changing editor theme
  • Added shader refresh

lilToon 1.1

15 Jul 05:12
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  • Added Alpha Mask
  • Added MatCap 2nd
  • Added properties to adjust Lower brightness limit and vertex light strength
  • Fixed a bug where CascadeShadow was not working properly in URP
  • Fixed a bug in MatCap where "Apply Lighting" was not working properly
  • Added warnings for high-load functions (refraction / POM)
  • Added references

lilToon 1.1a

15 Jul 05:58
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fix update notification