Releases: lilxyzw/lilToon
Releases · lilxyzw/lilToon
lilToon 1.1.3
- Fixed problem with Inspector not showing up when version check fails
- Fixed
[lilToon] Fix Lighting
breaking when an object has a Cloth component or no bones
lilToon 1.1.2
- Added custom normal map for MatCap
- Added customization of Rim Light by light direction
- One-click lighting settings for meshes and materials
- Outline width can now be set to any value
- Alpha masks can now be applied to outline
lilToon 1.1.1
- Show warning when property alpha is 0
- Support for changing editor theme
- Added shader refresh
lilToon 1.1
- Added Alpha Mask
- Added MatCap 2nd
- Added properties to adjust Lower brightness limit and vertex light strength
- Fixed a bug where CascadeShadow was not working properly in URP
- Fixed a bug in MatCap where "Apply Lighting" was not working properly
- Added warnings for high-load functions (refraction / POM)
- Added references
lilToon 1.1a
fix update notification