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Check when players are on private server, UdpInDatagrams vs UdpOutDatagrams vs both? #681

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After playing around with watchdogs for a couple other games, I've realized that yes out can be VERY noisy. For example, Minecraft can send out telemetry to Microsoft and that'd be added to the "packet count". That has no meaning on if people are connected or not.

When you're looking at traffic to see if people are connected, checking what just goes in is a lot more stable. You might trip on if the container is downloading something, but you probably don't want to kill then anyways since it's likely an update.

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Answer selected by Cameronsplaze
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