Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fire 'GamePad Trigger Pull' once when it goes below activation threshold #59

Open
luttje opened this issue Nov 1, 2023 · 0 comments
Open
Labels
bug Something isn't working ux Something is unclear or works janky

Comments

@luttje
Copy link
Owner

luttje commented Nov 1, 2023

As seen in this discussion, the trigger is only called when it's larger than the threshold. This will cause a connected GamePad Stick action to leave the stick hanging:

Originally posted by @luttje in #58

Triggers like this should fire once when they go below the activation threshold, so an action can nicely reset

@luttje luttje added bug Something isn't working ux Something is unclear or works janky labels Nov 1, 2023
@luttje luttje added this to the Launch stable (1.0.0) milestone Nov 1, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working ux Something is unclear or works janky
Projects
None yet
Development

No branches or pull requests

1 participant