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lpvm.h
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lpvm.h
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#if !defined(lpvm_h)
#define lpvm_h
#include "lpcap.h"
/*
** About Character sets in instructions: a set is a bit map with an
** initial offset, in bits, and a size, in number of instructions.
** aux1 has the default value for the bits outsize that range.
*/
/* Virtual Machine's instructions */
typedef enum Opcode {
IAny, /* if no char, fail */
IChar, /* if char != aux1, fail */
ISet, /* if char not in set, fail */
ITestAny, /* in no char, jump to 'offset' */
ITestChar, /* if char != aux1, jump to 'offset' */
ITestSet, /* if char not in set, jump to 'offset' */
ISpan, /* read a span of chars in set */
IUTFR, /* if codepoint not in range [offset, utf_to], fail */
IBehind, /* walk back 'aux1' characters (fail if not possible) */
IRet, /* return from a rule */
IEnd, /* end of pattern */
IChoice, /* stack a choice; next fail will jump to 'offset' */
IJmp, /* jump to 'offset' */
ICall, /* call rule at 'offset' */
IOpenCall, /* call rule number 'key' (must be closed to a ICall) */
ICommit, /* pop choice and jump to 'offset' */
IPartialCommit, /* update top choice to current position and jump */
IBackCommit, /* backtrack like "fail" but jump to its own 'offset' */
IFailTwice, /* pop one choice and then fail */
IFail, /* go back to saved state on choice and jump to saved offset */
IGiveup, /* internal use */
IFullCapture, /* complete capture of last 'off' chars */
IOpenCapture, /* start a capture */
ICloseCapture,
ICloseRunTime,
IEmpty /* to fill empty slots left by optimizations */
} Opcode;
/*
** All array of instructions has a 'codesize' as its first element
** and is referred by a pointer to its second element, which is the
** first actual opcode.
*/
typedef union Instruction {
struct Inst {
byte code;
byte aux1;
union {
short key;
struct {
byte offset;
byte size;
} set;
} aux2;
} i;
int offset;
uint codesize;
byte buff[1];
} Instruction;
/* extract 24-bit value from an instruction */
#define utf_to(inst) (((inst)->i.aux2.key << 8) | (inst)->i.aux1)
int charinset (const Instruction *i, const byte *buff, uint c);
const char *match (lua_State *L, const char *o, const char *s, const char *e,
Instruction *op, Capture *capture, int ptop);
#endif