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Balanced Binary Tree.cpp
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Balanced Binary Tree.cpp
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
struct TreeNode {
int val;
TreeNode *left;
TreeNode *right;
TreeNode() : val(0), left(nullptr), right(nullptr) {}
TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
};
class Solution {
public:
bool isBalanced(TreeNode* root)
{
return balanceHeight(root) >= 0;
}
int balanceHeight(TreeNode* root)
{
if(root == nullptr) return 0;
int left = balanceHeight(root->left);
int right = balanceHeight(root->right);
if(left < 0 || right < 0 || abs(left - right) > 1) return -1;
return max(left, right) + 1;
}
};