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Would it be at all possible to do collision detection in "hardware"?
Sprite-to-sprite and/or sprite-to-background would be very helpful for game design.
This would mean the graphics card would need write and read access
The text was updated successfully, but these errors were encountered:
Would it be at all possible to do collision detection in "hardware"?
Sprite-to-sprite and/or sprite-to-background would be very helpful for game design.
This would mean the graphics card would need write and read access
The text was updated successfully, but these errors were encountered: