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Config.cs
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Config.cs
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namespace TrueTooltips
{
using Microsoft.Xna.Framework;
using System.ComponentModel;
using Terraria.ModLoader.Config;
class Config : ModConfig
{
public override ConfigScope Mode => ConfigScope.ClientSide;
[Header("CustomTooltipLines")]
[DefaultValue(true)]
public bool ammoLine;
[DefaultValue(true)]
public bool priceLine;
[DefaultValue(true)]
public bool speedLine;
[DefaultValue(true)]
public bool knockbackLine;
[DefaultValue(true)]
public bool wpnPlusAmmoDmg;
[DefaultValue(true)]
public bool wpnPlusAmmoKb;
[DefaultValue(true)]
public bool wpnPlusAmmoVelocity;
[DefaultValue(false)]
public bool modNameNextToItemName;
[Header("Background")]
[DefaultValue(typeof(Color), "63,81,151,255")]
public Color bgColor;
[DefaultValue(typeof(Color), "63,81,151,255")]
public Color spritebgColor;
[Range(0, 999),
DefaultValue(10)]
public int paddingRight;
[Range(0, 999),
DefaultValue(10)]
public int paddingLeft;
[Range(0, 999),
DefaultValue(10)]
public int paddingTop;
[Range(0, 999),
DefaultValue(10)]
public int paddingBottom;
[Header("Offset")]
[Range(0, 999),
DefaultValue(16)]
public int x;
[Range(0, 999),
DefaultValue(16)]
public int y;
[Range(-15, 999),
DefaultValue(0)]
public int spacing;
[Header("ItemSprite")]
[DefaultValue(true)]
public bool sprite;
[DefaultValue(true)]
public bool spriteBorder;
[Range(0, 999),
DefaultValue(10)]
public int spriteBorderPadding;
[Range(1,999),
DefaultValue(30)]
public int spriteMin;
[Range(0, 999),
DefaultValue(10)]
public int spriteTextPadding;
[Header("Miscellaneous")]
[DefaultValue(true)]
public bool textPulse;
[DefaultValue(false)]
public bool ammoCrit;
[Header("VanillaTooltipLines")]
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color tileBoost;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color ammo;
[DefaultValue(typeof(Color), "190,120,120,255")]
public Color badMod;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color placeable;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color consumable;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color wandConsumes;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color dmg;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color equipable;
[DefaultValue(typeof(Color), "255,255,255,0")]
public Color social;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color etherianMana;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color expert;
[DefaultValue(typeof(Color), "255,255,255,0")]
public Color favDescr;
[DefaultValue(typeof(Color), "255,214,0,0")]
public Color fav;
[DefaultValue(typeof(Color), "120,190,120,255")]
public Color goodMod;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color wellFedExpert;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color knockback;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color material;
[DefaultValue(typeof(Color), "255,255,255,0")]
public Color quest;
[DefaultValue(typeof(Color), "255,255,255,0")]
public Color needsBait;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color healLife;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color healMana;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color setBonus;
[DefaultValue(typeof(Color), "255,255,255,0")]
public Color socialDescr;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color speed;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color useMana;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color vanity;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color defense;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color buffTime;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color axePow;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color baitPow;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color critChance;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color fishingPow;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color velocityLine;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color hammerPow;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color pickPow;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color journeyResearch;
[DefaultValue(typeof(Color), "255,255,255,255")]
public Color modNameColor;
}
}