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AL_encounters.c
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AL_encounters.c
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#include "AL_encounters.h"
#define TOTALENCOUNTERS 4
#define COMPASSPOINTS 8
int readfile(Encounter* list);
void read_in_string(char s[],FILE *fp);
int generate_environment(Environment* surroundings);
void copyencounter(Encounter* remote, Encounter* local);
void create_description(Encounter* remote, Encounter* local);
int readfile(Encounter* list){
int i;
FILE *fp;
fp = fopen("encounters.txt","r");
if(fp == NULL){
fprintf(stderr, "ERROR: encounters.txt not found\n");
exit(1);
}
for(i=0;i<TOTALENCOUNTERS;i++){
fscanf(fp,"%d\n",&list[i].ID);
read_in_string(list[i].name,fp);
read_in_string(list[i].description,fp);
read_in_string(list[i].pronoun,fp);
read_in_string(list[i].weapontype,fp);
fscanf(fp,"%d\n%d\n%d\n%d\n%d\n\n",&list[i].weaponnumber,&list[i].weapondamage,&list[i].crew,&list[i].health,&list[i].speed);
if((list[i].weaponnumber == 1) && (list[i].weapontype[strlen(list[i].weapontype)-1] == 's')){
list[i].weapontype[strlen(list[i].weapontype)-1]='\0';
}
}
fclose(fp);
return 0;
}
void read_in_string(char s[],FILE *fp){
char c;
int i = 0;
while((c = fgetc(fp)) != EOF && c != '\n'){
s[i++] = c;
}
s[i] = '\0';
}
int generate_environment(Environment* surroundings){
int i;
strcpy(surroundings[0].direction,"north");
strcpy(surroundings[1].direction,"northeast");
strcpy(surroundings[2].direction,"east");
strcpy(surroundings[3].direction,"southeast");
strcpy(surroundings[4].direction,"south");
strcpy(surroundings[5].direction,"southwest");
strcpy(surroundings[6].direction,"west");
strcpy(surroundings[7].direction,"northwest");
for(i=0;i<COMPASSPOINTS;i++){
surroundings[i].weatherseverity = rand()%100;
if(surroundings[i].weatherseverity > 74){
strcpy(surroundings[i].weatherdescription,"severe");
}
else if(surroundings[i].weatherseverity > 49){
strcpy(surroundings[i].weatherdescription,"rough");
}
else if(surroundings[i].weatherseverity > 24){
strcpy(surroundings[i].weatherdescription,"choppy");
}
else{
strcpy(surroundings[i].weatherdescription,"calm");
}
}
return 0;
}
/* Below: Create small functions to send information from the struct to other modules, etc */
/* this needs to take in a encounter pointer and fill it */
void AL_getEncounter(Encounter e[COMPASSPOINTS]){
int i,encounter1,encounter2,encounter3;
Encounter* list;
Environment* surroundings;
list = (Encounter*)malloc(sizeof(Encounter)*TOTALENCOUNTERS);
surroundings = (Environment*)malloc(sizeof(Environment)*COMPASSPOINTS);
readfile(list);
generate_environment(surroundings);
encounter1 = rand()%TOTALENCOUNTERS;
do{
encounter2 = rand()%TOTALENCOUNTERS;
}while(encounter2 == encounter1);
do{
encounter3 = rand()%TOTALENCOUNTERS;
}while((encounter3 == encounter2) || (encounter3 == encounter1));
for(i=0;i<COMPASSPOINTS;i++){
strcpy(e[i].locale.direction,surroundings[i].direction);
strcpy(e[i].locale.weatherdescription,surroundings[i].weatherdescription);
e[i].locale.weatherseverity = surroundings[i].weatherseverity;
}
copyencounter(&e[7],&list[encounter1]);
copyencounter(&e[0],&list[encounter2]);
copyencounter(&e[1],&list[encounter3]);
free(list);
free(surroundings);
}
void copyencounter(Encounter* remote, Encounter* local){
remote->ID = local->ID;
strcpy(remote->name,local->name);
strcpy(remote->description,local->description);
strcpy(remote->pronoun,local->pronoun);
strcpy(remote->weapontype,local->weapontype);
remote->weaponnumber = local->weaponnumber;
remote->weapondamage = local->weapondamage;
remote->crew = local->crew;
remote->health = local->health;
remote->speed = local->speed;
/*
strcpy(remote->locale.direction,local->locale.direction);
strcpy(remote->locale.weatherdescription,local->locale.weatherdescription);
remote->locale.weatherseverity = local->locale.weatherseverity;
*/
remote->oldTime = SDL_GetTicks();
create_description(remote,local);
remote->isFiring = 0;
}
void create_description(Encounter* remote, Encounter* local){
static char tempstring[LONGINFO];
static char numberstring[10];
strcpy(tempstring,"You see ");
strcat(tempstring,local->description);
strcat(tempstring," on the horizon; ");
strcat(tempstring,local->pronoun);
strcat(tempstring," is armed with ");
strcat(tempstring,itoa(local->weaponnumber,numberstring,10));
strcat(tempstring," ");
strcat(tempstring,local->weapontype);
strcat(tempstring,". The weather to the ");
strcat(tempstring,remote->locale.direction);
strcat(tempstring," looks ");
strcat(tempstring,remote->locale.weatherdescription);
strcat(tempstring,".");
strcpy(remote->longdescription,tempstring);
}