diff --git a/README.md b/README.md index 4d61fc2..babbed2 100644 --- a/README.md +++ b/README.md @@ -1,22 +1,36 @@ # Roll Call -![demo gif](https://file-vpbygpmpka.now.sh) +Roll Call is a completely free🎉 voice chat service with podcast +quality recording. -On the surface, **Roll Call is quite simple**. Free calls for everyone in the world. +Go ahead and use it: [rollcall.audio](https://rollcall.audio) -Try it now at: [rollcall.audio](https://rollcall.audio) +![demo gif](https://file-vpbygpmpka.now.sh) ---- +Features Include: -Roll Call is a completely free🎉 voice chat service with podcast -quality recording. - -It's entirely Open Source and can be embedded into your own web pages -and web applications. +* Multi-party realtime audio calls. +* Drag & Drop File Sharing. +* Podcast quality recording. + * We record each participant locally and send you the audio via the + data channel instead of recording the compressed and often low quality + realtime audio. For more information on how to use Roll Call check out the [FAQ](https://rollcall.audio/faq.html). +Roll Call is entirely Open Source and can be embedded into your own web pages +and web applications. + +## Chrome/Brave Only + +**Roll Call only works in last few releases of +Chrome & Brave**. This is not due to lack of testing or development work but +because of bugs in Safari and Firefox. Roll Call sits at the intersection of +browser audio and WebRTC support, it's a minefield for finding bugs burried +deep in browser implementations. Even supporting Chrome takes [some hacks](https://github.com/mikeal/waudio/blob/master/index.js#L9). + + ## Embedding Roll Call can easily be embedded on your own website. The easiest way is diff --git a/components/call.js b/components/call.js index 83fe41c..c09ca3b 100644 --- a/components/call.js +++ b/components/call.js @@ -46,8 +46,8 @@ class Call extends ZComponent { video: false } let [media, config] = await Promise.all([ - await getUserMedia(mediaopts), - await getConfig() + getUserMedia(mediaopts), + getConfig() ]) let output = waudio(media)