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I really love the approach of this library, but can't seem to figure out how to make program play with itself. Can I exchange states between 2 agents in any way, or has this not been accounted for yet?
The text was updated successfully, but these errors were encountered:
Hey! This is not really accounted for. What I could think of is making two agents and two AgentTrainers, sharing a single State. Then you train with only 1 iteration (FixedIterations::new(1)) and make them alternate in a loop.
I really love the approach of this library, but can't seem to figure out how to make program play with itself. Can I exchange states between 2 agents in any way, or has this not been accounted for yet?
The text was updated successfully, but these errors were encountered: