Experimental M1 Port #819
Replies: 42 comments 58 replies
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Minecraft 1.19.73.02 (arm64-v8a) works like a charm on my MacBook Pro M1 Pro. Tried playing in an heavy world and the game was running at 120fps, sometimes dipping in the 90fps range. The MacBook didn't get hot and the fans never kicked in while playing for 3 hours straight. The resolution I played it was 3024x1890 (probably switching to 1920x1200 with SwitchResX will make the fps remain at a solid 120fps). |
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It took this much entities to make the game lag. Pretty impressive. Resolution used is 1920x1200. |
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Had the opportunity to test 1.19.73.02 yesterday, but my realm updated today with 1.19.80 so I will be using that, it says Still, that was a bit off topic, 1.19.73.02 performance is great, so thank you for all your hard work! |
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A followup guide for 1.20.0.x, to make it visible from the version dropdown once added
Then install the mod to be able to run 1.20.x: minecraft-linux/mcpelauncher-client#66 (comment) (1.20 support will be included in launcher update 0.10.0, using this mod you don't need any launcher update) |
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Even when running the launcher under Rosetta, |
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do you know anything to fix? |
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For those with webview not working, you can install an x86-64 version of minecraft, launch, log in normally, delete the x86-64 version if you want as probably you won't use it anymore, install an arm64 version and the login of your account should persist in that version and can play normally, recently switched my mac and that did the job for me. |
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Is there a prebuilt binary for M1/M2 Macs? |
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I cant start Minecraft x86 version anymore |
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I just got the bedrock launcher, changed the settings so it works with M1, and the game runs very nicely. However, when I tried inviting people to my world (not realm), the game crashed on me and gave me an error. I also attempted joining another friend's world, it gave me the same error. I understand I am not meant to report any errors, but I just wanted to ask if multiplayer is not able to work on this Bedrock Launcher. And if it is, does it not work on M1/M2 only? Thanks and have a great day. By the way, I use M1 Max in case you needed to know. |
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any more ideas on the issue with mcpelauncher-webview's ability to open the Xboxlive login Window? I've tried the fixes here. Has anyone else figured this out? |
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Next round of experimental phase using new settings to force the launcher to arm mode Yoy should confirm that the green box contains |
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Have upgraded my OS to Sonoma 14.0 on a M1 Macbook Air. Previously ran fine under catalina in x86 rosetta. Trying both x86 and suggested ARM builds above do not launch the game. Launcher works, but clicking play It just sits at the taskbar frozen (never launches). Thanks guys! Edit: On force quit, here's the log: Process exited with unexpected exit code: 15 |
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I noticed your type said apple in activity monitor and mine said intel for the launcher app, however we are both using the arm64-v8a game versions. |
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Interesting! Which specific version of the launcher did you use? Could you share the option you chose to download your launcher? You mba m1 has the same config as mine. Doesn't your mac get hot playing, or is there a big diff in the resources usage? Thanks in advance =) |
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I have used this very successfully in the past. like February, but this version keeps telling me it is outdated. It absolutely will not run. It tells me I need to update. I have uninstalled the launcher and reinstalled it multiple time. |
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I had to download it in my default profile, remove incompatible versions and reopen in my peace profile, but it worked! |
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My macbook air m1 gets very hot during playing session.. are there any recommendations to sort it out? |
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No didn’t work and I couldn’t find that metal thingSent from my iPhoneOn 7 Jul 2024, at 12:34 AM, Aliosh Romano ***@***.***> wrote:
@Dracula0409 did it work for you? I did these things and was still ridiculously hot compared to Java edition.
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: ***@***.***>
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Where are the prebuild binary for arm64 ? Can only find for x86_64 ? |
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log.txt |
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just installed to my M1 Macbook Pro everytihng works fine but it crashes everytime in middle of the game Process exited with unexpected exit code: 11 please help ? |
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I get an exit code of 11 on my m2 laptop, repeatedly, whether using opengl or metal in preferences. I set 60fps in minecraft. I have also tried LIBGL_ALWAYS_SOFTWARE=1 in the launcher to no avail. Log is attached. |
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exit code: 6 Logs: Process exited with unexpected exit code: 6 |
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This is awesome and works great on my M1. Excited to finally be able to play with my nephew on his Switch. Any chance of a workaround or update to allow it to continue working past March 2025? |
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Trying to get this working on my M2 Air. The game launches and loads halfway quickly then crashes. Running on the newest OS 15.1, launcher 0.2. edit: Now working 12/8/24 |
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Does anyone know how to fix this error? 00:24:39 Info [Launcher] Version: client d081dc7 / manifest 54671d5 |
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This port is not tested by me, because I don't have any m1 or m2 hardware
Some Minecraft arm64 versions will just crash and won't load at all
Due to the state of this port you need to opt in via Developer options.
Source code is currently here https://github.com/minecraft-linux/mcpelauncher-manifest/tree/ng.
Download link Binary
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