From a731935ac0b7e0f3c964702052dc6f2e8b9c0baa Mon Sep 17 00:00:00 2001 From: Mark Longo Date: Fri, 27 Sep 2024 11:08:19 -0400 Subject: [PATCH] DirectX12 Collision --- src/ProcessModel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ProcessModel.cpp b/src/ProcessModel.cpp index 38774e8..09eba22 100644 --- a/src/ProcessModel.cpp +++ b/src/ProcessModel.cpp @@ -2117,7 +2117,7 @@ void DrawItems(float fElapsedTime) m_vEyePt.z - item_list[i].z); - if (qdist < 600.0f) { + if (qdist < 1100.0f) { cullflag = 0; for (int cullloop = 0; cullloop < monstercount; cullloop++)