Robust Video Matting for human segmentation.
Add the following items to your Unity project's Packages/manifest.json
:
{
"scopedRegistries": [
{
"name": "NatML",
"url": "https://registry.npmjs.com",
"scopes": ["ai.natml"]
}
],
"dependencies": {
"ai.natml.vision.robust-video-matting": "1.0.5"
}
}
First, create the Robust Video Matting predictor:
// Create the RVM predictor
var predictor = await RobustVideoMattingPredictor.Create();
Predict the matte for an image:
// Compute the matte
Texture2D image = ...; // This can also be a WebCamTexture or an MLImageFeature
RobustVideoMattingPredictor.Matte matte = predictor.Predict(image);
Finally, render the predicted matte to a RenderTexture
:
// Visualize the matte in a `RenderTexture`
var result = new RenderTexture(image.width, image.height, 0);
matte.Render(result);
- Unity 2021.2+
- Discover more ML models on NatML Hub.
- See the NatML documentation.
- Join the NatML community on Discord.
- Contact us at hi@natml.ai.
Thank you very much!