Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Android 32bit not support? #27

Open
DOTkangkw opened this issue Nov 9, 2020 · 2 comments
Open

Android 32bit not support? #27

DOTkangkw opened this issue Nov 9, 2020 · 2 comments

Comments

@DOTkangkw
Copy link

DOTkangkw commented Nov 9, 2020

Unity 2019.4.13f1
Call Demux.WebPAnimDecoderOptionsInit Samsung Galaxy J7 Error

Unable to find webpdemux

DllNotFoundException: Unable to load DLL 'webpdemux': The specified module could not be found.

at WebP.NativeWrapper.Demux.Demux.WebPAnimDecoderOptionsInitInternal (WebP.NativeWrapper.Demux.WebPAnimDecoderOptions& data, System.Int32 version) [0x00000] in <00000000000000000000000000000000>:0

help me!

@gindemit
Copy link

Hello, I had the same error on Samsung Note 10+. It began to works after I changed the Project Player Settings to scripting backend IL2CPP and enabled the checkbox Target Architectures ARM64:
image

@newchenxf
Copy link

@gindemit ‘s suggestion can work, because v8 is working, but v7 is still not work. I try to unzip the finall output apk, find out that, \jniLibs\armeabi-v7a has not libwebpdemux.so & libwebpmux.so & libwebpdecoder.so.

maybe v7 libs have problem, so Unity remove related webp related libs.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants