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Hi, thanks for the feature request. We currently don't have Linux support on the roadmap, but it should work with Wine as long as there is OpenGL 3.2 support - we will have a look at this. Native Linux support would require mostly just some GUI work - the majority of the application is platform agnostic C#, C++ and OpenGL shader code.
May I ask if there woulld be the possibility to get this Software running on Linux, either natively via Mono Project, or via Wine?
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