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Releases: oddlama/vane

vane v1.1.6

15 Jun 11:59
v1.1.6
eeb73f7
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vane-portals

  • Fixed an issue where changing portal visibility could result in an infinite loop when vane-regions wasn't installed

vane v1.1.5

13 May 15:42
v1.1.5
7276af2
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vane-core

  • Fixed missing java URI decoding when iterating jarfile resources. (Fixes #11 which caused errors when starting from path which contains spaces)

vane v1.1.4

04 May 14:30
v1.1.4
c3a7f17
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vane-core

  • Fixed a bug where incomplete player profiles would cause a crash when player names were completed or used in commands. (Fixes #10)

vane-regions

  • Fixed a bug where incomplete player profiles would cause a crash when player names were used in the role menu.

vane v1.1.3

30 Apr 15:45
v1.1.3
86ec96c
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vane-admin

  • Disable spawn protection by default, and require an explicit config-change to enable it.

vane-enchantments

  • Fixed a bug that caused villager-traded 'Curse of Binding' books to not work in the Soulbound recipe.

vane-regions

  • Added Vault support as an alternative currency provider.

vane-trifles

  • Fixed a bug where anvil repair costs still could be too high and cause "Too Expensive" messages.

vane v1.1.2

21 Apr 18:29
v1.1.2
45a24dc
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General

  • Published jar files are now gpg-signed.
  • Added installation guide to wiki

vane-core

  • Disable message delaying when resource pack distribution is active, but misconfigured (Fixes invisible chat)
  • Add 30 second timeout to message delaying. This can happen when the client download fails without sending a status. After that a warning is shown and messages are relayed as usual.
  • Change default "Unknown Command" message to match bukkit default.

vane v1.1.1

22 Mar 18:42
c2e12e2
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General

  • Improve documentation

vane-core

  • Only enable message delaying when resource pack distribution is active (Fixes message by default)
  • Suppress "Missing language" errors when vane-core has a configuration issue.

vane v1.1.0

18 Mar 00:39
c7ca45a
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vane-permissions

  • Add /region command to user default permissions

vane-enchantments

  • Renamed "Take Off" to "Takeoff"

vane-regions

  • Fixed current region / region group was shown in menu even if the player isn't allowed to administrate it
  • Fixed wrong formatting string for valid region cost
  • Fixed region group updates were delayed to server restart because of a cache problem
  • Added messages when selecting a block for a region

vane-trifles

  • Implemented Reinforced Elytra (an elytra with armor stats)

vane v1.0.0

17 Mar 00:34
v1.0.0
292dc73
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vane-core (Core features)

Additions

  • Full localization support, currently provides english (default) and german.
  • Automatically generated resource pack will provide client side translations
  • Inaccessible commands will not be shown to players (sends "Unknown Command" instead)

vane-admin (Administrative)

  • Requires vane-core

Additions

  • The server can be automatically stopped after a specified duration without players.
    Using this together with vane-waterfall to start the server on demand will
    allow you to save server resources while nobody is online.
  • Slightly colorized chat message format for better readability
  • Convenience commands for time, weather, gamemode, spawn, ...
  • Hazard protection against creeper/wither explosions, door breaking, ...
  • Stylish world rebuilding after explosion hazards.
  • Whitelist for worlds in which the Wither may be spawned

vane-permissions (Permissions)

  • Requires vane-core

Additions

  • Builtin lightweight permissions plugin (permission groups, group inheritance, live editing).
    For better control, all default permissions are revoked and need to be added explicitly.
  • Players without any permissions cannot alter the world (just look, no touch!)
  • Verified players can vouch for new players with /vouch <player>, which will assign a configured group to the new player.

vane-bedtime (Multiplayer sleeping)

  • Requires vane-core
  • Optional: dynmap >= 3.1

Additions

  • Skip night with 50% of players sleeping
  • Dynmap integration shows player beds

vane-enchantments (Custom enchantments)

  • Requires vane-core

Additions

  • Seamless integration of custom enchantments with the vanilla system
  • Wings: Occasionally boost your elytra mid-air by sneaking.
  • Soulbound: Soulbound items will be kept on death. Also prevents yeeting your best tool out of existence.
  • Rake: Tilling farmland again will till the nearest block around it. Use repeatedly on farmland to create a circle.
  • Careless: Tilling long grass will remove it and till the block below. Useful in combination with Rake to automatically till grass with long grass on top.
  • Seeding: Right click your crops to plant crops of the same type around them. Use multiple times to create a circle.
  • Take Off: Double jump to start gliding with your elytra and receive a small boost.
  • Hell Bent: Don't hurt your head when flying into a wall. Again.
  • Grappling Hook: Finally put that fishing rod to good use!
  • Leafchopper: Remove leaves instantly with your axe. Leaves will drop items as if they decayed naturally.
  • Angel: A legendary enchantment to accelerate your elytra while pressing shift! Gives a more natural feeling than using rockets. Elytra go brrrr! (Replaces Wings)
  • Unbreakable: Well... A legendary enchantment for truly unbreakable items. Extremely expensive. (Replaces Unbreaking and Mending)

vane-portals (Portals)

  • Requires vane-core
  • Optional: dynmap >= 3.1

Additions

  • Build portals of arbitrary shape and orientation to get around easily (even horizontal!)
  • Correctly retains velocity of players, so you can fly through it
  • Apply different styles to portals so they fit your building style
  • Dynmap integration shows icons for global portals

vane-regions (Regions)

  • Requires vane-core
  • Optional: dynmap >= 3.1

Additions

  • Players can buy a patch of land, and may control certain environmental conditions and player permissions for that area
  • Regions created by admins can be used to protect gobal areas (e.g. spawn).
  • Seamless integration into chest-like menus instead of commands.
  • Integrates with portals to allow only players witha the portal permission to operate portals in the region
  • Integrates with dynmap to make regions visible on the online map
  • Visual region selection indicator

vane-trifles (Quality of life)

  • Requires vane-core
  • Requires vane-enchantments
  • Optional: dynmap >= 3.1

Additions

  • Walk faster on grass paths
  • Harvest finished crops by right-clicking (or by using a Sickle)
  • Double doors open simultaneously
  • Sort chests with redstone
  • Modify individual connections of walls, fences, etc. and easily modify stair shapes using the File
  • Store XP in bottles
  • Limit anvil repair cost to remove 'too-expensive'
  • All recipes will be unlocked automatically when joining the server
  • Access to gigantic head library (>30000 heads) for decorative purposes, including in-game menu to search and acquire heads by category, tags or name.
  • Use the Portal Scrolls to get home or back to where you last used a scroll!
  • The Sickle allows you to harvest a small radius of finished crops. Similar to the hand-harvesting addition, this will drop only product and no seeds.
  • The File allows you to modify block individual connections of fences, walls, glass panes and blocks alike.
  • The Empty Experience Bottle allows you to bottle your experience (right click) for later use. Drinking the full bottle will grant you the stored experience.
    Storing experience will cost a small percentage of the bottled xp. It will also calculate in terms of experience and not levels.
  • The Portal Scroll (Home) will teleport you to your bed, but it only has a limited amount of uses!
  • The Portal Scroll (Unstable) will teleport you back to the location where you last used a portal scroll.

vane-waterfall (Proxy plugin)

  • Authentication multiplexing: Grant players any amount of additional accounts (e.g. useful for secondary spectator accounts).
    This works by proxying logins from a different port and changing UUIDs.
  • Servers can be started automatically when a player tries to join.
  • ping command to check server ping as recieved by the proxy.
  • maintenance command to schedule maintenance times. While maintenance is active, players without a bypass permission can't join servers.