From a760cb75a344e07f9afd03711631b448ae08dd73 Mon Sep 17 00:00:00 2001 From: smallmodel <15067410+smallmodel@users.noreply.github.com> Date: Sun, 22 Dec 2024 20:27:59 +0100 Subject: [PATCH] Use RE_AddPolyToScene2 for poly like beams --- code/renderergl2/tr_init.c | 1 + 1 file changed, 1 insertion(+) diff --git a/code/renderergl2/tr_init.c b/code/renderergl2/tr_init.c index 1e6bc1c43..d22132fbd 100644 --- a/code/renderergl2/tr_init.c +++ b/code/renderergl2/tr_init.c @@ -2005,6 +2005,7 @@ refexport_t *GetRefAPI ( int apiVersion, refimport_t *rimp ) { re.GetLightingForSmoke = R_GetLightingForSmoke; re.R_GatherLightSources = R_GatherLightSources; re.ModelRadius = R_ModelRadius; + re.AddPolyToScene = RE_AddPolyToScene2; re.AddRefSpriteToScene = RE_AddRefSpriteToScene; re.AddTerrainMarkToScene = RE_AddTerrainMarkToScene;