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Is your feature request related to a problem? Please describe.
N/A
Describe the solution you'd like
Allow to pause and resume timers at any point. E.g. you set a timer for 5000 milliseconds. After 2000 milliseconds have passed, pause() is called on it. When resume() is called at any later point in time, the timer should continue with the 3000 milliseconds it had left when it was paused.
Describe alternatives you've considered
Can be done in Pawn by storing the remaining time using GetTimerRemaining, killing the timer and then setting it again with whatever time was left at a later point, but it seems trivial to just add it to the component and removes the need to create an extra global in Pawn.
Additional context
N/A
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
N/A
Describe the solution you'd like
Allow to pause and resume timers at any point. E.g. you set a timer for 5000 milliseconds. After 2000 milliseconds have passed,
pause()
is called on it. Whenresume()
is called at any later point in time, the timer should continue with the 3000 milliseconds it had left when it was paused.Describe alternatives you've considered
Can be done in Pawn by storing the remaining time using
GetTimerRemaining
, killing the timer and then setting it again with whatever time was left at a later point, but it seems trivial to just add it to the component and removes the need to create an extra global in Pawn.Additional context
N/A
The text was updated successfully, but these errors were encountered: