Milestone (5th Jan -> 29 Mar) - "Assets, Resources and UI" #95
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Tracking issue #95. Milestone ready to start. |
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The Resource System refactor (#61) was finished within the estimated time, changes are:
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Due to loads of work in daily life, I was not able to do much on this project. |
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New issues spawned: |
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Closing thread. |
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The next milestone starting with iteration Oceania (5'th January)
Milestone: https://github.com/iceshard-engine/engine/milestone/3
Topic: Assets, Resources and UI
Resulting version change:
[major, minor + 1, patch = 0]
Scope
So far this will be focused on the following things (by priority):
Complexity estimations (1, 2, 3, 5, 8)
[3] Very basic asset compiler tool.Needs more thought after the refactors are finished.This shouldn't be complex on the Asset API side due to refactor but can get messy when it comes to compiler like behavior.We would compiler like behavior to be able to use FastBuild to track and build assets.Time estimations (rough values in hours)
Total time for included tasks: 100h (I swear this was by accident)
Final list of issues in this milestone
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