Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Wrong direction of monster with hasFollowPath #4339

Open
floki21uu opened this issue Mar 4, 2023 · 5 comments · May be fixed by #4785
Open

Wrong direction of monster with hasFollowPath #4339

floki21uu opened this issue Mar 4, 2023 · 5 comments · May be fixed by #4785
Labels
priority: low Issues with this label won’t have the immediate focus

Comments

@floki21uu
Copy link

floki21uu commented Mar 4, 2023

The Demon in the right bottom corner should be looking to the east. I have seen many videos from nowadays annihilators done by single players. Can't find them yet.
image

@ghost ghost added the needs-triage Needs testing with screenshot/video confirmation label Mar 4, 2023
@ghost
Copy link

ghost commented Mar 8, 2023

old days: https://youtu.be/I6yZkl9o7LE?t=541
current: https://youtu.be/ASnAEfEMwFA?t=74

@ghost ghost added priority: low Issues with this label won’t have the immediate focus and removed needs-triage Needs testing with screenshot/video confirmation labels Mar 9, 2023
@floki21uu
Copy link
Author

floki21uu commented Mar 17, 2023

Also the Demons in the Annihilator do not summon Fire Elementals even if the position is extended?

@ghost
Copy link

ghost commented Mar 18, 2023

Also the Demons in the Annihilator do not summon Fire Elementals even if the position is extended?

weird and unintended, but it deserves opening a new issue 😄

@ghost
Copy link

ghost commented Mar 18, 2023

just change false to true in this line

if (g_game.placeCreature(summon, getPosition(), false, summonBlock.force)) {

@floki21uu
Copy link
Author

still doesnt work

@NRH-AA NRH-AA linked a pull request Sep 15, 2024 that will close this issue
3 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
priority: low Issues with this label won’t have the immediate focus
Projects
None yet
1 participant