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Drum AR Stella.py
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Drum AR Stella.py
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import cv2
import numpy as np
import time
import pyaudio
import wave
from array import array
from struct import pack
import os
import threading
import sys
from collections import deque
from imutils.video import VideoStream
import argparse
import imutils
##Sound
'''
def drumThreadCreator(file):
drumThread = threading.Thread(target = play, args = (file,))
drumThread.start()
'''
def play(file):
CHUNK = 1024 #measured in bytes
wf = wave.open(file, 'rb')
p = pyaudio.PyAudio()
stream = p.open(format=p.get_format_from_width(wf.getsampwidth()),
channels=wf.getnchannels(),
rate=wf.getframerate(),
output=True)
data = wf.readframes(CHUNK)
while len(data) > 0:
stream.write(data)
data = wf.readframes(CHUNK)
stream.stop_stream()
stream.close()
p.terminate()
drumSounds = ["Other/snare.wav", "Other/rack tom.wav", "Other/tom.wav",
"Other/kick.wav", "Other/closed hat.wav"]
drum1Thread = threading.Thread(target = play, args = (drumSounds[0],))
drum2Thread = threading.Thread(target = play, args = (drumSounds[1],))
drum3Thread = threading.Thread(target = play, args = (drumSounds[2],))
drum4Thread = threading.Thread(target = play, args = (drumSounds[3],))
drum5Thread = threading.Thread(target = play, args = (drumSounds[4],))
drumThreads = [drum1Thread, drum2Thread, drum3Thread, drum4Thread, drum5Thread]
## Main Video Code
'''
def playDrum(i):
if i == 0:
drumThreadCreator("Other/snare.wav")
elif i == 1:
drumThreadCreator("Other/rack tom.wav")
elif i == 2:
drumThreadCreator("Other/tom.wav")
elif i == 3:
drumThreadCreator("Other/kick.wav")
elif i == 4:
drumThreadCreator("Other/closed hat.wav")
'''
def getDrum(i):
color = (0,255,0)
lineWidth = 2
radius1, radius2, radius3, radius4 = 100, 120, 140, 100
point1, point2, point3, point4, point5 = (300,550), (580,500), (820,500), (1100,550), (150,300)
cir1 = (point1,radius2,color,lineWidth)
cir2 = (point2,radius1,color,lineWidth)
cir3 = (point3,radius1,color,lineWidth)
cir4 = (point4,radius3,color,lineWidth)
cir5 = (point5,radius4,color,lineWidth)
##Change based on System Mac or Windows
drumParas = [cir1,cir2,cir3,cir4,cir5]
return drumParas[i]
def main():
hRange = (550, 650)
splitRange = 320
drumNum = 5
threshold = (10,10,10)
def checkDrum(res, k):
point, radius, _, _ = getDrum(k)
counter = False
for line in range(point[1] - radius//2, point[1] + (radius*2//3), 20):
for char in range(point[0] - radius//2, point[0] + radius//2, 20):
for i in range(3):
if res[line][char][i] >= threshold[i]:
counter = True
return counter
#range of color
#colorLower = np.array([0, 50, 0], np.uint8)
#colorUpper = np.array([45, 100, 100], np.uint8)
colorLower = np.array([0, 120, 70], np.uint8)
colorUpper = np.array([10, 255, 255], np.uint8)
colorLower1 = np.array([170, 120, 70], np.uint8)
colorUpper1 = np.array([180, 255, 255], np.uint8)
kernal = np.ones((5,5), 'uint8')
drums = [0] * drumNum
inDrums = [False] * drumNum
cap = cv2.VideoCapture(0)
time.sleep(2.0)
drumStatus = [0] * drumNum
while(True):
for i in range(len(drums)):
if drums[i] > 0:
drums[i] -= 1
ret, frame = cap.read()
frame = cv2.resize(frame, (0,0), fx = 2, fy = 2)
#print(len(frame), len(frame[0])) #1440, 2560, 720, 1280
frame = cv2.flip(frame, +1)
blurred = cv2.GaussianBlur(frame, (11,11), 0)
frameHSV = cv2.cvtColor(blurred, cv2.COLOR_BGR2HSV)
frameHSV = cv2.erode(frameHSV, kernal, iterations = 5)
frameHSV = cv2.dilate(frameHSV, kernal, iterations = 5)
cv2.imshow("hsv", frameHSV)
colorMask0 = cv2.inRange(frameHSV, colorLower, colorUpper)
colorMask1 = cv2.inRange(frameHSV, colorLower1, colorUpper1)
colorMask = colorMask0 + colorMask1
res = cv2.bitwise_and(frame, frame, mask = colorMask)
cv2.imshow("Before",res)
gray = cv2.cvtColor(res, cv2.COLOR_BGR2GRAY)
cv2.imshow("After", res)
thresh = cv2.adaptiveThreshold(gray, 255, cv2.ADAPTIVE_THRESH_GAUSSIAN_C, cv2.THRESH_BINARY, 11, 2)
contours, hierarchy = cv2.findContours(thresh, cv2.RETR_TREE, cv2.CHAIN_APPROX_SIMPLE)
count = 0
for i in contours:
count += 1
((x,y), radius) = cv2.minEnclosingCircle(i)
if radius < 20:
continue
M = cv2.moments(i)
center = (int(M["m10"] / M["m00"]), int(M["m01"] / M["m00"]))
cv2.circle(frame, (int(x), int(y)), int(radius), (0, 0, 255), 2)
cv2.circle(frame, center, 5, (0, 0, 255), -1)
for i in range(len(drums)):
timer = drums[i]
point, radius, color, lineWidth = getDrum(i)
cv2.circle(frame,point,radius,color,lineWidth)
if timer == 0:
isHit = checkDrum(res, i)
if isHit == True and inDrums[i] == False:
drumStatus[i] = 1
cv2.circle(frame,point,radius,color,-1)
drums[i] = 5
inDrums[i] = True
else:
inDrums[i] = False
for i in range(len(drumStatus)):
if drumStatus[i] == 1:
drumThreads[i].start()
drumStatus[i] = 0
cv2.imshow("Hello", res)
cv2.imshow("Drum AR", frame)
#if condition is met, break out of loop
ch = cv2.waitKey(1)
if ch & 0xFF == ord('q'):
break
cap.release
cv2.destroyAllWindows()
main()
## Tkinter