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TikTokGameplayVS.csproj
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TikTokGameplayVS.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MinimumVisualStudioVersion>17.0</MinimumVisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>{2D13FC5B-2A2C-47AA-8878-6BCA10BA4946}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>TikTokGameplayVS</RootNamespace>
<AssemblyName>TikTokGameplayVS</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<GeneratePkgDefFile>true</GeneratePkgDefFile>
<UseCodebase>true</UseCodebase>
<IncludeAssemblyInVSIXContainer>true</IncludeAssemblyInVSIXContainer>
<IncludeDebugSymbolsInVSIXContainer>false</IncludeDebugSymbolsInVSIXContainer>
<IncludeDebugSymbolsInLocalVSIXDeployment>false</IncludeDebugSymbolsInLocalVSIXDeployment>
<CopyBuildOutputToOutputDirectory>true</CopyBuildOutputToOutputDirectory>
<CopyOutputSymbolsToOutputDirectory>true</CopyOutputSymbolsToOutputDirectory>
<StartAction>Program</StartAction>
<StartProgram Condition="'$(DevEnvDir)' != ''">$(DevEnvDir)devenv.exe</StartProgram>
<StartArguments>/rootsuffix Exp</StartArguments>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TikTokGameplayVSPackage.cs" />
<Compile Include="TikTokGameplayWindow.cs" />
<Compile Include="TikTokGameplayWindowCommand.cs" />
<Compile Include="TikTokGameplayWindowControl.xaml.cs">
<DependentUpon>TikTokGameplayWindowControl.xaml</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="LICENSE" />
<None Include="README.md" />
<None Include="source.extension.vsixmanifest">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<Reference Include="Microsoft.CSharp" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Design" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.VisualStudio.SDK" Version="17.5.33428.388" ExcludeAssets="runtime">
<IncludeAssets>compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.VisualStudio.Shell.15.0">
<Version>17.5.33428.388</Version>
</PackageReference>
<PackageReference Include="Microsoft.VSSDK.BuildTools" Version="17.5.4074">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.Web.WebView2">
<Version>1.0.1722.45</Version>
</PackageReference>
</ItemGroup>
<ItemGroup>
<Page Include="TikTokGameplayWindowControl.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Content Include="Resources\SubwaySurfersWindowCommand.png" />
<Content Include="favicont.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="TikTokGameplayVSExtension.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<VSCTCompile Include="TikTokGameplayVSPackage.vsct">
<ResourceName>Menus.ctmenu</ResourceName>
</VSCTCompile>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>