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[INFO] Compilation fail for arm.v6 arm.v7 32bit platforms on Alpine LInux #28

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bademux opened this issue Mar 28, 2021 · 4 comments
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@bademux
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bademux commented Mar 28, 2021

Hi,
It has so low priority, that i just put "info" label (maybe it is trivial to fix).
Not compiling on arm v6 v7 on alpine linux (musl libc)
for more info: https://github.com/bademux/serioussam-server/blob/master/Dockerfile

Thanks for the project!

#13 1318.0 /build/target/Sources/Engine/Terrain/TerrainMisc.cpp:316:17: error: 'isinff' was not declared in this scope; did you mean 'sinhf'?
#13 1318.0   316 |   #define Isinf isinff
#13 1318.0       |                 ^~~~~~
#13 1318.0 /build/target/Sources/Engine/Terrain/TerrainMisc.cpp:331:22: note: in expansion of macro 'Isinf'
#13 1318.0   331 |     rc.rc_iLeft   = (Isinf(bbox.minvect(1)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
@ptitSeb
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ptitSeb commented Mar 28, 2021

I had the same issue on the Pandora. It would build with the "PANDORA" build flag I suppose (it will make a cortex-a8 arm softfp build, maybe thta needs some adaptation).

@bademux
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bademux commented Mar 28, 2021

Sorry for offtopic,
Are you interested in CI build for the game, github supports multiple platforms (linux, win, macos) and architectures?

@ptitSeb
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ptitSeb commented Mar 28, 2021

Why not. I have setup this kind of things for some of my other repo (like StuntCarRemake for example).

I didn't initialy did it because it was a fork of a fork.

@bademux
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bademux commented Mar 28, 2021

Well, the main argument is laziness - be prepared for more bug reports. :)
Let me open new issue for the discussion: #29

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