A repo for the codebase of my updated 1.10+ Minecraft client using event handling.
Currently supports 1.12.2.
To update from version to version see patch.patch
which is a git diff of the changes made to the base Minecraft client (which are very few so that updating is as simple as copying over the es/
directory) into src
.
Because it takes me 10 minutes to update this where it used to take over 6 hours.
Everything in the client works in multiplayer.
- ArmorUI
- fancy armor durability bar
- AutoFish (K)
- away from keyboard fishing
- works in camera mode
- Tool
- silent tool switching within hotbar when hitting blocks (invisible to clientside)
- "silent" behaviour achieved by sending a packet to switch the player's slot
- also known as "auto tool"
- Disconnect (O)
- disconnect if players are nearby or if you're about to die
- use
-d distance
to set the desired range of players - ignores friends
- Sink (Z)
- sink like a stone in water
- Antiaway from keyboard (N)
- swing your arm so you don't disconnect every 60s
- Sprint (F)
- easily toggle sprinting, no FOV switch
- AutoRun (H)
- automatically run in a given direction, doesn't run you off cliffs or into lava
- Build (J)
- copy and paste block models built in world within specified boundaries
- load in models using
-load modelfile
and save them with-save
. - use
-start
and-end
to specify the boundaries of the model that is copied - automatically places blocks for you silently if you have them in your inventory (run around and build!)
- probably the coolest thing in the entire client
- Coordinates (P)
- Dig (N)
- auto digging with destroy count
- Turtle (M)
- algorithmically dig out an entire region of ground (specified by the player)
- use
-start
and-end
to specify the boundaries of the quarried land - entirely away from keyboard
- NoCheat (`)
- lets you avoid taking fall damage by automatically dispensing water beneath you
- PotionUI
- shows off potion effects in the bottom right
- Reharvest
- away from keyboard land farming using bonemeal (bot mode)
- Fullbright (C)
- Reconnect
- automatically reconnect to a server upon disconnection at a given interval
- Sneak (R)
- toggle sneak
- TraceESP
- line tracing towards dropped items/players
- Wallhack (X)
- fancy rendering of block meshes
- track a block with
-w blockid
- clear all with
-clear
- Camera (V)
- step out of the player and clip through terrain to analyze the world
- Waypoint
- set a visible waypoint using
-f x y z
- tracks distance
- set a visible waypoint using
- Friends
- make friends with others (serves as a filter)
- KillAura (G)
- automatically attack entities nearby
- doesn't attack friends
- uses highest calculated damage
- takes into account swing/power meter
- use
-g distance
to set the effective range
- Item Nameplates
- shows the items/armor other players are wearing above their nameplates