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jquery.quicksand.js
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jquery.quicksand.js
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/*
Quicksand 1.6.0
Reorder and filter items with a nice shuffling animation.
Copyright (c) 2010 Jacek Galanciak (razorjack.net)
Big thanks for Piotr Petrus (riddle.pl) for deep code review and wonderful docs & demos.
Dual licensed under the MIT and GPL version 2 licenses.
https://raw.githubusercontent.com/razorjack/quicksand/master/MIT-LICENSE.txt
https://raw.githubusercontent.com/razorjack/quicksand/master/GPL-LICENSE.txt
Project site: https://razorjack.net/quicksand
Github site: https://github.com/razorjack/quicksand
*/
// Uses CommonJS, AMD or browser globals to create a jQuery plugin.
(function (factory) {
if (typeof define === 'function' && define.amd) {
// AMD. Register as an anonymous module.
define(['jquery'], factory);
} else if (typeof module === 'object' && module.exports) {
// Node/CommonJS
module.exports = function( root, jQuery ) {
if ( jQuery === undefined ) {
// require('jQuery') returns a factory that requires window to
// build a jQuery instance, we normalize how we use modules
// that require this pattern but the window provided is a noop
// if it's defined (how jquery works)
if ( typeof window !== 'undefined' ) {
jQuery = require('jquery');
}
else {
jQuery = require('jquery')(root);
}
}
factory(jQuery);
return jQuery;
};
} else {
// Browser globals
factory(jQuery);
}
}(function ($) {
var cloneWithCanvases = function(jqueryObject) {
var clonedJqueryObject = jqueryObject.clone(true, true);
var canvases = jqueryObject.find('canvas');
if (canvases.length) {
var clonedCanvases = clonedJqueryObject.find('canvas');
clonedCanvases.each(function(index) {
var context = this.getContext('2d');
context.drawImage(canvases.get(index), 0, 0);
});
}
return clonedJqueryObject;
};
$.fn.quicksand = function(collection, customOptions) {
var options = {
duration : 750,
easing : 'swing',
attribute : 'data-id', // attribute to recognize same items within source and dest
adjustHeight : 'call', // 'dynamic' animates height during shuffling (slow), 'call' adjusts it
// before or after the animation, false leaves height alone, 'auto' sets it to auto
adjustWidth : false, // 'dynamic' animates width during shuffling (slow),
// 'call' adjusts it before or after the animation, false leaves the width alone, 'auto' sets it to auto
useScaling : false, // enable it if you're using scaling effect
enhancement : function(c) {}, // Visual enhacement (eg. font replacement) function for cloned elements
selector : '> *',
atomic : false,
dx : 0,
dy : 0,
maxWidth : 0,
retainExisting : true // disable if you want the collection of items to be replaced completely by incoming items.
};
$.extend(options, customOptions);
if ((typeof ($.transform) == 'undefined')) {
options.useScaling = false;
}
var callbackFunction;
if (typeof (arguments[1]) == 'function') {
callbackFunction = arguments[1];
} else if (typeof (arguments[2] == 'function')) {
callbackFunction = arguments[2];
}
var that = this;
return this.each(function(i) {
var val;
var animationQueue = []; // used to store all the animation params before starting the animation;
// solves initial animation slowdowns
var $collection;
if (typeof(options.attribute) == 'function') {
$collection = $(collection);
} else {
$collection = cloneWithCanvases($(collection).filter('[' + options.attribute + ']')); // destination (target) collection
}
var $sourceParent = $(this); // source, the visible container of source collection
var sourceHeight = $(this).css('height'); // used to keep height and document flow during the animation
var sourceWidth = $(this).css('width'); // used to keep width and document flow during the animation
var destHeight, destWidth;
var adjustHeightOnCallback = false;
var adjustWidthOnCallback = false;
var offset = $($sourceParent).offset(); // offset of visible container, used in animation calculations
var offsets = []; // coordinates of every source collection item
var $source = $(this).find(options.selector); // source collection items
var width = $($source).innerWidth(); // need for the responsive design
// Replace the collection and quit if IE6
if (navigator.userAgent.match(/msie [6]/i)) {
$sourceParent.html('').append($collection);
return;
}
// Gets called when any animation is finished
var postCallbackPerformed = 0; // prevents the function from being called more than one time
var postCallback = function() {
$(this).css('margin', '').css('position', '').css('top', '').css('left', '').css('opacity', '');
if (!postCallbackPerformed) {
postCallbackPerformed = 1;
if (!options.atomic) {
// hack: used to be: $sourceParent.html($dest.html());
// put target HTML into visible source container
// but new webkit builds cause flickering when replacing the collections
var $toDelete = $sourceParent.find(options.selector);
if (!options.retainExisting) {
$sourceParent.prepend($dest.find(options.selector));
$toDelete.remove();
} else {
// Avoid replacing elements because we may have already altered items in significant
// ways and it would be bad to have to do it again. (i.e. lazy load images)
// But $dest holds the correct ordering. So we must re-sequence items in $sourceParent to match.
var $keepElements = $([]);
$dest.find(options.selector).each(function(i) {
var $matchedElement = $([]);
if (typeof (options.attribute) == 'function') {
var val = options.attribute($(this));
$toDelete.each(function() {
if (options.attribute(this) == val) {
$matchedElement = $(this);
return false;
}
});
} else {
$matchedElement = $toDelete.filter(
'[' + options.attribute + '="'+
$(this).attr(options.attribute) + '"]');
}
if ($matchedElement.length > 0) {
// There is a matching element in the $toDelete list and in $dest
// list, so make sure it is in the right location within $sourceParent
// and put it in the list of elements we need to not delete.
$keepElements = $keepElements.add($matchedElement);
if (i === 0) {
$sourceParent.prepend($matchedElement);
} else {
$matchedElement.insertAfter($sourceParent.find(options.selector).get(i - 1));
}
}
});
// Remove whatever is remaining from the DOM
$toDelete.not($keepElements).remove();
}
if (adjustHeightOnCallback) {
$sourceParent.css('height', destHeight);
}
if (adjustWidthOnCallback) {
$sourceParent.css('width', sourceWidth);
}
}
options.enhancement($sourceParent); // Perform custom visual enhancements on a newly replaced collection
if (typeof callbackFunction == 'function') {
callbackFunction.call(that);
}
}
if ('auto' === options.adjustHeight) {
$sourceParent.css('height', 'auto');
}
if ('auto' === options.adjustWidth) {
$sourceParent.css('width', 'auto');
}
};
// Position: relative situations
var $correctionParent = $sourceParent.offsetParent();
var correctionOffset = $correctionParent.offset();
if ($correctionParent.css('position') == 'relative') {
if ($correctionParent.get(0).nodeName.toLowerCase() != 'body') {
correctionOffset.top += (parseFloat($correctionParent.css('border-top-width')) || 0);
correctionOffset.left += (parseFloat($correctionParent.css('border-left-width')) || 0);
}
} else {
correctionOffset.top -= (parseFloat($correctionParent.css('border-top-width')) || 0);
correctionOffset.left -= (parseFloat($correctionParent.css('border-left-width')) || 0);
correctionOffset.top -= (parseFloat($correctionParent.css('margin-top')) || 0);
correctionOffset.left -= (parseFloat($correctionParent.css('margin-left')) || 0);
}
// perform custom corrections from options (use when Quicksand fails to detect proper correction)
if (isNaN(correctionOffset.left)) {
correctionOffset.left = 0;
}
if (isNaN(correctionOffset.top)) {
correctionOffset.top = 0;
}
correctionOffset.left -= options.dx;
correctionOffset.top -= options.dy;
// keeps nodes after source container, holding their position
if (options.adjustHeight !== false) {
$sourceParent.css('height', $(this).height());
}
if (options.adjustWidth !== false) {
$sourceParent.css('width', $(this).width());
}
// get positions of source collections
$source.each(function(i) {
offsets[i] = $(this).offset();
});
// stops previous animations on source container
$(this).stop();
var dx = 0;
var dy = 0;
$source.each(function(i) {
$(this).stop(); // stop animation of collection items
var rawObj = $(this).get(0);
if (rawObj.style.position == 'absolute') {
dx = -options.dx;
dy = -options.dy;
} else {
dx = options.dx;
dy = options.dy;
}
rawObj.style.position = 'absolute';
rawObj.style.margin = '0';
if (!options.adjustWidth) {
rawObj.style.width = (width + 'px'); // sets the width to the current element
// with even if it has been changed
// by a responsive design
}
rawObj.style.top = (offsets[i].top- parseFloat(rawObj.style.marginTop) - correctionOffset.top + dy) + 'px';
rawObj.style.left = (offsets[i].left- parseFloat(rawObj.style.marginLeft) - correctionOffset.left + dx) + 'px';
if (options.maxWidth > 0 && offsets[i].left > options.maxWidth) {
rawObj.style.display = 'none';
}
});
// create temporary container with destination collection
var $dest = cloneWithCanvases($($sourceParent));
var rawDest = $dest.get(0);
rawDest.innerHTML = '';
rawDest.setAttribute('id', '');
rawDest.style.height = 'auto';
rawDest.style.width = $sourceParent.width() + 'px';
$dest.append($collection);
// Inserts node into HTML. Note that the node is under visible source container in the exactly same position
// The browser render all the items without showing them (opacity: 0.0) No offset calculations are needed,
// the browser just extracts position from underlayered destination items and sets animation to destination positions.
$dest.insertBefore($sourceParent);
$dest.css('opacity', 0.0);
rawDest.style.zIndex = -1;
rawDest.style.margin = '0';
rawDest.style.position = 'absolute';
rawDest.style.top = offset.top - correctionOffset.top + 'px';
rawDest.style.left = offset.left - correctionOffset.left + 'px';
if (options.adjustHeight === 'dynamic') {
// If destination container has different height than source container the height can be animated,
// adjusting it to destination height
$sourceParent.animate({ height : $dest.height() }, options.duration, options.easing);
} else if (options.adjustHeight === 'call') {
destHeight = $dest.height();
if (parseFloat(sourceHeight) < parseFloat(destHeight)) {
// Adjust the height now so that the items don't move out of the container
$sourceParent.css('height', destHeight);
} else {
// Adjust later, on callback
adjustHeightOnCallback = true;
}
}
if (options.adjustWidth === 'dynamic') {
// If destination container has different width than source container the width can be animated,
// adjusting it to destination width
$sourceParent.animate({ width : $dest.width() }, options.duration, options.easing);
} else if (options.adjustWidth === 'call') {
destWidth = $dest.width();
if (parseFloat(sourceWidth) < parseFloat(destWidth)) {
// Adjust the height now so that the items don't move out of the container
$sourceParent.css('width', destWidth);
} else {
// Adjust later, on callback
adjustWidthOnCallback = true;
}
}
// Now it's time to do shuffling animation. First of all, we need to identify same elements within
// source and destination collections
$source.each(function(i) {
var destElement = [];
if (typeof (options.attribute) == 'function') {
val = options.attribute($(this));
$collection.each(function() {
if (options.attribute(this) == val) {
destElement = $(this);
return false;
}
});
} else {
destElement = $collection.filter('[' + options.attribute + '="' + $(this).attr(options.attribute) + '"]');
}
if (destElement.length) {
// The item is both in source and destination collections. It it's under different position, let's move it
if (!options.useScaling) {
animationQueue.push({
element : $(this), dest : destElement,
style : {
top : $(this).offset().top,
left : $(this).offset().left,
opacity : ""
},
animation : {
top : destElement.offset().top - correctionOffset.top,
left : destElement.offset().left - correctionOffset.left,
opacity : 1.0
}
});
} else {
animationQueue.push({
element : $(this), dest : destElement,
style : {
top : $(this).offset().top,
left : $(this).offset().left,
opacity : ""
},
animation : {
top : destElement.offset().top - correctionOffset.top,
left : destElement.offset().left - correctionOffset.left,
opacity : 1.0,
transform : 'scale(1.0)'
}
});
}
} else {
// The item from source collection is not present in destination collections. Let's remove it
if (!options.useScaling) {
animationQueue.push({
element : $(this),
style : {
top : $(this).offset().top,
left : $(this).offset().left,
opacity : ""
},
animation : {
opacity : '0.0'
}
});
} else {
animationQueue.push({
element : $(this),
style : {
top : $(this).offset().top,
left : $(this).offset().left,
opacity : ""
},
animation : {
opacity : '0.0',
transform : 'scale(0.0)'
}
});
}
}
});
$collection.each(function(i) {
// Grab all items from target collection not present in visible source collection
var sourceElement = [];
var destElement = [];
if (typeof (options.attribute) == 'function') {
val = options.attribute($(this));
$source.each(function() {
if (options.attribute(this) == val) {
sourceElement = $(this);
return false;
}
});
$collection.each(function() {
if (options.attribute(this) == val) {
destElement = $(this);
return false;
}
});
} else {
sourceElement = $source.filter('[' + options.attribute + '="' + $(this).attr(options.attribute) + '"]');
destElement = $collection.filter('[' + options.attribute + '="' + $(this).attr(options.attribute) + '"]');
}
var animationOptions;
if (sourceElement.length === 0 && destElement.length > 0) {
// No such element in source collection...
if (!options.useScaling) {
animationOptions = {opacity : '1.0'};
} else {
animationOptions = {opacity : '1.0', transform : 'scale(1.0)'};
}
// Let's create it
var d = cloneWithCanvases(destElement);
var rawDestElement = d.get(0);
rawDestElement.style.position = 'absolute';
rawDestElement.style.margin = '0';
if (!options.adjustWidth) {
// sets the width to the current element with even if it has been changed by a responsive design
rawDestElement.style.width = width + 'px';
}
rawDestElement.style.top = destElement.offset().top - correctionOffset.top + 'px';
rawDestElement.style.left = destElement.offset().left - correctionOffset.left + 'px';
d.css('opacity', 0.0); // IE
if (options.useScaling) {
d.css("transform", "scale(0.0)");
}
d.appendTo($sourceParent);
if (options.maxWidth === 0 || destElement.offset().left < options.maxWidth) {
animationQueue.push({element : $(d), dest : destElement,animation : animationOptions});
}
}
});
$dest.remove();
if (!options.atomic) {
options.enhancement($sourceParent); // Perform custom visual enhancements during the animation
for (i = 0; i < animationQueue.length; i++) {
animationQueue[i].element.animate(animationQueue[i].animation, options.duration, options.easing, postCallback);
}
} else {
$toDelete = $sourceParent.find(options.selector);
$sourceParent.prepend($dest.find(options.selector));
for (i = 0; i < animationQueue.length; i++) {
if (animationQueue[i].dest && animationQueue[i].style) {
var destElement = animationQueue[i].dest;
var destOffset = destElement.offset();
destElement.css({
position : 'relative',
top : (animationQueue[i].style.top - destOffset.top),
left : (animationQueue[i].style.left - destOffset.left)
});
destElement.animate({top : "0", left : "0"},
options.duration,
options.easing,
postCallback);
} else {
animationQueue[i].element.animate(animationQueue[i].animation,
options.duration,
options.easing,
postCallback);
}
}
$toDelete.remove();
}
});
};
}));