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In the async version (the one causing the stack-overflow) if one changes the CODE_TO_EVAL to something trivial then it works: window.CODE_TO_EVAL_SIMPLE = `
puts "One"
puts "Two"
puts "Three"
`; |
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Basically I'm evaluating some Ruby code asynchronously and using a line-handler (TracePoint).
In Chrome this results in:
Not evaluating it "async", however, runs just fine:
(the
async
,await
on JavaScript are gone)What's going on? I am doing anything wrong?
Any ideas?
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