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GamepadUnplugged.h
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GamepadUnplugged.h
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// Filename: GamepadUnplugged.h
// Declarations specific to the "Gamepad Unplugged" screen should go here.
//
// Project Codename: GameB
// TODO: Come up with a better name later.
// 2020 Joseph Ryan Ries <ryanries09@gmail.com>
// My YouTube series where we program an entire video game from scratch in C.
// Watch it on YouTube: https://www.youtube.com/watch?v=3zFFrBSdBvA
// Follow along on GitHub: https://github.com/ryanries/GameB
// Find me on Twitter @JosephRyanRies
// # License
// ----------
// The source code in this project is licensed under the MIT license.
// The media assets such as artwork, custom fonts, music and sound effects are licensed under a separate license.
// A copy of that license can be found in the 'Assets' directory.
// stb_vorbis by Sean Barrett is public domain and a copy of its license can be found in the stb_vorbis.c file.
#pragma once
#define GAMEPADUNPLUGGEDSTRING1 "Gamepad Disconnected!"
#define GAMEPADUNPLUGGEDSTRING2 "Reconnect it, or press escape to continue using the keyboard."
void DrawGamepadUnplugged(void);
void PPI_GamepadUnplugged(void);